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Few more uptdates to VerminSnye Pathing

devn00b 4 年之前
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45dfda51b6

+ 50 - 0
server/SpawnScripts/VerminSnye/festering_seer.lua

@@ -0,0 +1,50 @@
+--[[
+	Script Name		:	festering_seer.lua
+	Script Purpose	:	Waypoint Path for festering_seer.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/24/2020 03:18:26 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 141.26, 0.01, -148.65, 2, math.random(0,25))
+	MovementLoopAddLocation(NPC, 139.53, 0.28, -146.77, 2, math.random(0,25))
+	MovementLoopAddLocation(NPC, 139.56, 0.05, -148.78, 2, math.random(0,25))
+	MovementLoopAddLocation(NPC, 136.63, 0.08, -148.03, 2, math.random(0,25))
+	MovementLoopAddLocation(NPC, 136.44, 0, -143.97, 2, math.random(0,25))
+	MovementLoopAddLocation(NPC, 137.07, 0.1, -148.46, 2, math.random(0,25))
+	MovementLoopAddLocation(NPC, 141.76, 0, -147.03, 2, math.random(0,25))
+	MovementLoopAddLocation(NPC, 141.99, 0.05, -143.6, 2, math.random(0,25))
+	MovementLoopAddLocation(NPC, 136.76, 0, -143.86, 2, math.random(0,25))
+	MovementLoopAddLocation(NPC, 135.44, 0.02, -146.38, 2, math.random(0,25))
+	MovementLoopAddLocation(NPC, 137.25, 0.15, -146.95, 2, math.random(0,25))
+	MovementLoopAddLocation(NPC, 141.22, 0, -148.11, 2, math.random(0,25))
+	MovementLoopAddLocation(NPC, 139.58, 0.28, -146.77, 2, math.random(0,25))
+	MovementLoopAddLocation(NPC, 135.9, 0.04, -146.97, 2, math.random(0,25))
+	MovementLoopAddLocation(NPC, 139.58, 0.28, -146.77, 2, math.random(0,25))
+	MovementLoopAddLocation(NPC, 141.22, 0, -148.11, 2, math.random(0,25))
+	MovementLoopAddLocation(NPC, 137.25, 0.15, -146.95, 2, math.random(0,25))
+	MovementLoopAddLocation(NPC, 135.44, 0.02, -146.38, 2, math.random(0,25))
+	MovementLoopAddLocation(NPC, 136.76, 0, -143.86, 2, math.random(0,25))
+	MovementLoopAddLocation(NPC, 141.99, 0.05, -143.6, 2, math.random(0,25))
+	MovementLoopAddLocation(NPC, 141.76, 0, -147.03, 2, math.random(0,25))
+	MovementLoopAddLocation(NPC, 137.07, 0.1, -148.46, 2, math.random(0,25))
+	MovementLoopAddLocation(NPC, 136.44, 0, -143.97, 2, math.random(0,25))
+	MovementLoopAddLocation(NPC, 136.63, 0.08, -148.03, 2, math.random(0,25))
+	MovementLoopAddLocation(NPC, 139.56, 0.05, -148.78, 2, math.random(0,25))
+	MovementLoopAddLocation(NPC, 139.53, 0.28, -146.77, 2, math.random(0,25))
+	MovementLoopAddLocation(NPC, 141.26, 0.01, -148.65, 2, math.random(0,25))
+end
+
+

+ 38 - 0
server/SpawnScripts/VerminSnye/festering_zombie5.lua

@@ -0,0 +1,38 @@
+--[[
+	Script Name		:	festering_zombie5.lua
+	Script Purpose	:	Waypoint Path for festering_zombie5.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/21/2020 12:41:42 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 6.86, 0, -11.22, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 4.96, 0, -8.09, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 7.31, 0, -7.81, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 9.51, 0, -6.88, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 10.42, 0, -8.83, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 13.76, 0, -4.52, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 5.8, 0, -11.15, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 8.37, 0, -10.74, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 5.8, 0, -11.15, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 13.76, 0, -4.52, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 10.42, 0, -8.83, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 9.51, 0, -6.88, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 7.31, 0, -7.81, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 4.96, 0, -8.09, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 6.86, 0, -11.22, 2, math.random(0,10))
+end
+
+

+ 74 - 0
server/SpawnScripts/VerminSnye/festering_zombie6.lua

@@ -0,0 +1,74 @@
+--[[
+	Script Name		:	festering_zombie6.lua
+	Script Purpose	:	Waypoint Path for festering_zombie6.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/21/2020 03:07:12 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 38.62, 0, -24.77, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 42.66, 0.05, -20.72, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 45.18, 0.06, -25.76, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 44.38, 0.1, -26.71, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 40.03, 0.08, -22.85, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 39.49, 0, -25.99, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 43.11, 0.14, -27.57, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 41.11, 0.01, -26.04, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 44.29, 0, -23.66, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 44.55, 0.06, -25.81, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 41.31, 0.04, -27.35, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 39.35, 0.02, -23.36, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 41.13, 0.12, -21.47, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 41.89, 0.02, -24.88, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 40.25, 0, -26.4, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 44.23, 0.01, -24.02, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 41.37, 0.13, -23.17, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 43.45, 0.1, -26.42, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 40.92, 0.01, -27.37, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 42.89, 0.06, -21.52, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 39.27, 0, -25.77, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 40.19, 0, -26.56, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 42.57, 0.03, -24.39, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 44.81, 0.08, -26.33, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 38.01, 0, -24.18, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 42.7, 0.02, -25.06, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 38.01, 0, -24.18, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 44.81, 0.08, -26.33, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 42.57, 0.03, -24.39, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 40.19, 0, -26.56, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 39.27, 0, -25.77, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 42.89, 0.06, -21.52, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 40.92, 0.01, -27.37, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 43.45, 0.1, -26.42, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 41.37, 0.13, -23.17, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 44.23, 0.01, -24.02, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 40.25, 0, -26.4, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 41.89, 0.02, -24.88, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 41.13, 0.12, -21.47, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 39.35, 0.02, -23.36, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 41.31, 0.04, -27.35, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 44.55, 0.06, -25.81, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 44.29, 0, -23.66, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 41.11, 0.01, -26.04, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 43.11, 0.14, -27.57, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 39.49, 0, -25.99, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 40.03, 0.08, -22.85, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 44.38, 0.1, -26.71, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 45.18, 0.06, -25.76, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 42.66, 0.05, -20.72, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 38.62, 0, -24.77, 2, math.random(0,5))
+end
+
+

+ 34 - 0
server/SpawnScripts/VerminSnye/grave_scorpius.lua

@@ -0,0 +1,34 @@
+--[[
+	Script Name		:	grave_scorpius.lua
+	Script Purpose	:	Waypoint Path for grave_scorpius.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/24/2020 02:58:42 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 106.63, -0.21, -174.31, 2, 0)
+	MovementLoopAddLocation(NPC, 116.67, 0.01, -168.54, 2, 0)
+	MovementLoopAddLocation(NPC, 131.56, 0.06, -164.47, 2, 0)
+	MovementLoopAddLocation(NPC, 131.83, -0.05, -138.26, 2, 0)
+	MovementLoopAddLocation(NPC, 128.77, 0.07, -129.77, 2, 0)
+	MovementLoopAddLocation(NPC, 119.85, 0, -118.08, 2, 0)
+	MovementLoopAddLocation(NPC, 128.77, 0.07, -129.77, 2, 0)
+	MovementLoopAddLocation(NPC, 131.83, -0.05, -138.26, 2, 0)
+	MovementLoopAddLocation(NPC, 131.56, 0.06, -164.47, 2, 0)
+	MovementLoopAddLocation(NPC, 116.67, 0.01, -168.54, 2, 0)
+	MovementLoopAddLocation(NPC, 106.63, -0.21, -174.31, 2, 0)
+end
+
+

+ 38 - 0
server/SpawnScripts/VerminSnye/grave_scorpius2.lua

@@ -0,0 +1,38 @@
+--[[
+	Script Name		:	grave_scorpius2.lua
+	Script Purpose	:	Waypoint Path for grave_scorpius2.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/24/2020 02:58:46 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 119.31, 0.02, -118.19, 2, 0)
+	MovementLoopAddLocation(NPC, 124.43, 0.1, -128.55, 2, 0)
+	MovementLoopAddLocation(NPC, 131.37, -0.09, -138.61, 2, 0)
+	MovementLoopAddLocation(NPC, 129.86, 0.49, -155.9, 2, 0)
+	MovementLoopAddLocation(NPC, 129.33, -0.01, -162.91, 2, 0)
+	MovementLoopAddLocation(NPC, 128.54, -0.01, -165.56, 2, 0)
+	MovementLoopAddLocation(NPC, 118.72, 0.64, -167.32, 2, 0)
+	MovementLoopAddLocation(NPC, 106.4, -0.06, -173.35, 2, 0)
+	MovementLoopAddLocation(NPC, 118.72, 0.64, -167.32, 2, 0)
+	MovementLoopAddLocation(NPC, 128.54, -0.01, -165.56, 2, 0)
+	MovementLoopAddLocation(NPC, 129.33, -0.01, -162.91, 2, 0)
+	MovementLoopAddLocation(NPC, 129.86, 0.49, -155.9, 2, 0)
+	MovementLoopAddLocation(NPC, 131.37, -0.09, -138.61, 2, 0)
+	MovementLoopAddLocation(NPC, 124.43, 0.1, -128.55, 2, 0)
+	MovementLoopAddLocation(NPC, 119.31, 0.02, -118.19, 2, 0)
+end
+
+

+ 46 - 0
server/SpawnScripts/VerminSnye/infected_grave_scorpius.lua

@@ -0,0 +1,46 @@
+--[[
+	Script Name		:	infected_grave_scorpius.lua
+	Script Purpose	:	Waypoint Path for infected_grave_scorpius.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/24/2020 03:02:07 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 125.09, 0.07, -163.36, 2, math.random(0,15))
+	MovementLoopAddLocation(NPC, 122.46, 0.09, -168.05, 2, math.random(0,15))
+	MovementLoopAddLocation(NPC, 113.93, 0, -165.98, 2, math.random(0,15))
+	MovementLoopAddLocation(NPC, 116.2, 0.01, -170.58, 2, math.random(0,15))
+	MovementLoopAddLocation(NPC, 107.88, 0.06, -170.71, 2, math.random(0,15))
+	MovementLoopAddLocation(NPC, 109.06, 0.06, -175.7, 2, math.random(0,15))
+	MovementLoopAddLocation(NPC, 114.61, 0.01, -165.85, 2, math.random(0,15))
+	MovementLoopAddLocation(NPC, 128.02, 0.01, -166.44, 2, math.random(0,15))
+	MovementLoopAddLocation(NPC, 133.16, 0.03, -160.31, 2, math.random(0,15))
+	MovementLoopAddLocation(NPC, 128.75, 0.05, -160.07, 2, math.random(0,15))
+	MovementLoopAddLocation(NPC, 132.75, 0.08, -153.61, 2, math.random(0,15))
+	MovementLoopAddLocation(NPC, 128.96, 0.03, -153.38, 2, math.random(0,15))
+	MovementLoopAddLocation(NPC, 132.75, 0.08, -153.61, 2, math.random(0,15))
+	MovementLoopAddLocation(NPC, 128.75, 0.05, -160.07, 2, math.random(0,15))
+	MovementLoopAddLocation(NPC, 133.16, 0.03, -160.31, 2, math.random(0,15))
+	MovementLoopAddLocation(NPC, 128.02, 0.01, -166.44, 2, math.random(0,15))
+	MovementLoopAddLocation(NPC, 114.61, 0.01, -165.85, 2, math.random(0,15))
+	MovementLoopAddLocation(NPC, 109.06, 0.06, -175.7, 2, math.random(0,15))
+	MovementLoopAddLocation(NPC, 107.88, 0.06, -170.71, 2, math.random(0,15))
+	MovementLoopAddLocation(NPC, 116.2, 0.01, -170.58, 2, math.random(0,15))
+	MovementLoopAddLocation(NPC, 113.93, 0, -165.98, 2, math.random(0,15))
+	MovementLoopAddLocation(NPC, 122.46, 0.09, -168.05, 2, math.random(0,15))
+	MovementLoopAddLocation(NPC, 125.09, 0.07, -163.36, 2, math.random(0,15))
+end
+
+

+ 60 - 0
server/SpawnScripts/VerminSnye/shriller.lua

@@ -0,0 +1,60 @@
+--[[
+	Script Name		:	shriller.lua
+	Script Purpose	:	Waypoint Path for shriller.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/24/2020 03:07:20 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 131.65, -0.02, -139.99, 2, 0)
+	MovementLoopAddLocation(NPC, 128.88, -0.05, -132.15, 2, 0)
+	MovementLoopAddLocation(NPC, 120.2, 0, -120.19, 2, 0)
+	MovementLoopAddLocation(NPC, 119.89, 0.11, -110.36, 2, 0)
+	MovementLoopAddLocation(NPC, 110.33, -1.25, -104.6, 2, 0)
+	MovementLoopAddLocation(NPC, 107.84, -1.99, -98.9, 2, 0)
+	MovementLoopAddLocation(NPC, 109.74, -3.08, -92.5, 2, 0)
+	MovementLoopAddLocation(NPC, 114.92, -4.18, -87.02, 2, 0)
+	MovementLoopAddLocation(NPC, 121.03, -4.94, -85.85, 2, 0)
+	MovementLoopAddLocation(NPC, 127.89, -6.03, -89.68, 2, 0)
+	MovementLoopAddLocation(NPC, 131.61, -6.92, -97.63, 2, 0)
+	MovementLoopAddLocation(NPC, 144.02, -6.98, -97.6, 2, 0)
+	MovementLoopAddLocation(NPC, 157.18, -6.36, -108.01, 2, 0)
+	MovementLoopAddLocation(NPC, 184.75, -7.16, -109.31, 2, 0)
+	MovementLoopAddLocation(NPC, 199.62, -6.91, -122.95, 2, 0)
+	MovementLoopAddLocation(NPC, 208.14, -6.97, -119.15, 2, 0)
+	MovementLoopAddLocation(NPC, 222.82, -6.85, -102.44, 2, 0)
+	MovementLoopAddLocation(NPC, 222.07, -6.89, -90.91, 2, 0)
+	MovementLoopAddLocation(NPC, 235.22, -6.86, -92.23, 2, 0)
+	MovementLoopAddLocation(NPC, 222.07, -6.89, -90.91, 2, 0)
+	MovementLoopAddLocation(NPC, 222.82, -6.85, -102.44, 2, 0)
+	MovementLoopAddLocation(NPC, 208.14, -6.97, -119.15, 2, 0)
+	MovementLoopAddLocation(NPC, 199.62, -6.91, -122.95, 2, 0)
+	MovementLoopAddLocation(NPC, 184.75, -7.16, -109.31, 2, 0)
+	MovementLoopAddLocation(NPC, 157.18, -6.36, -108.01, 2, 0)
+	MovementLoopAddLocation(NPC, 144.02, -6.98, -97.6, 2, 0)
+	MovementLoopAddLocation(NPC, 131.61, -6.92, -97.63, 2, 0)
+	MovementLoopAddLocation(NPC, 127.89, -6.03, -89.68, 2, 0)
+	MovementLoopAddLocation(NPC, 121.03, -4.94, -85.85, 2, 0)
+	MovementLoopAddLocation(NPC, 114.92, -4.18, -87.02, 2, 0)
+	MovementLoopAddLocation(NPC, 109.74, -3.08, -92.5, 2, 0)
+	MovementLoopAddLocation(NPC, 107.84, -1.99, -98.9, 2, 0)
+	MovementLoopAddLocation(NPC, 110.33, -1.25, -104.6, 2, 0)
+	MovementLoopAddLocation(NPC, 119.89, 0.11, -110.36, 2, 0)
+	MovementLoopAddLocation(NPC, 120.2, 0, -120.19, 2, 0)
+	MovementLoopAddLocation(NPC, 128.88, -0.05, -132.15, 2, 0)
+	MovementLoopAddLocation(NPC, 131.65, -0.02, -139.99, 2, 0)
+end
+
+

+ 62 - 0
server/SpawnScripts/VerminSnye/tomb_guard6.lua

@@ -0,0 +1,62 @@
+--[[
+	Script Name		:	tomb_guard6.lua
+	Script Purpose	:	Waypoint Path for tomb_guard6.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/21/2020 12:53:26 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 8.11, 0.9, 7.76, 2, 0)
+	MovementLoopAddLocation(NPC, 10.9, 0.27, 4.2, 2, 0)
+	MovementLoopAddLocation(NPC, 11.59, 0.01, -1.67, 2, 0)
+	MovementLoopAddLocation(NPC, 8.86, 0, -5.94, 2, 0)
+	MovementLoopAddLocation(NPC, 5.76, 0, -9.64, 2, math.random(0,20))
+	MovementLoopAddLocation(NPC, 8.99, 0, -6.6, 2, 0)
+	MovementLoopAddLocation(NPC, 10.61, 0, 0.01, 2, 0)
+	MovementLoopAddLocation(NPC, 10.31, 0, 1.97, 2, 0)
+	MovementLoopAddLocation(NPC, 9.55, 0.48, 5.39, 2, 0)
+	MovementLoopAddLocation(NPC, 5.53, 1.24, 8.82, 2, 0)
+	MovementLoopAddLocation(NPC, 0.5, 2.09, 11.69, 2, 0)
+	MovementLoopAddLocation(NPC, -5.31, 2.9, 9.79, 2, 0)
+	MovementLoopAddLocation(NPC, -9.24, 3.51, 7.91, 2, 0)
+	MovementLoopAddLocation(NPC, -11.59, 4, 4.7, 2, 0)
+	MovementLoopAddLocation(NPC, -12.27, 4.6, 0.94, 2, 0)
+	MovementLoopAddLocation(NPC, -11.15, 5.1, -2.64, 2, 0)
+	MovementLoopAddLocation(NPC, -8.57, 5.82, -7.35, 2, 0)
+	MovementLoopAddLocation(NPC, -5.61, 6.33, -10.06, 2, 0)
+	MovementLoopAddLocation(NPC, -2.06, 7.03, -11.78, 2, 0)
+	MovementLoopAddLocation(NPC, 0.24, 7.04, -11.83, 2, math.random(0,20))
+	MovementLoopAddLocation(NPC, -2.06, 7.03, -11.78, 2, 0)
+	MovementLoopAddLocation(NPC, -5.61, 6.33, -10.06, 2, 0)
+	MovementLoopAddLocation(NPC, -8.57, 5.82, -7.35, 2, 0)
+	MovementLoopAddLocation(NPC, -11.15, 5.1, -2.64, 2, 0)
+	MovementLoopAddLocation(NPC, -12.27, 4.6, 0.94, 2, 0)
+	MovementLoopAddLocation(NPC, -11.59, 4, 4.7, 2, 0)
+	MovementLoopAddLocation(NPC, -9.24, 3.51, 7.91, 2, 0)
+	MovementLoopAddLocation(NPC, -5.31, 2.9, 9.79, 2, 0)
+	MovementLoopAddLocation(NPC, 0.5, 2.09, 11.69, 2, 0)
+	MovementLoopAddLocation(NPC, 5.53, 1.24, 8.82, 2, 0)
+	MovementLoopAddLocation(NPC, 9.55, 0.48, 5.39, 2, 0)
+	MovementLoopAddLocation(NPC, 10.31, 0, 1.97, 2, 0)
+	MovementLoopAddLocation(NPC, 10.61, 0, 0.01, 2, 0)
+	MovementLoopAddLocation(NPC, 8.99, 0, -6.6, 2, 0)
+	MovementLoopAddLocation(NPC, 5.76, 0, -9.64, 2, math.random(0,20))
+	MovementLoopAddLocation(NPC, 8.86, 0, -5.94, 2, 0)
+	MovementLoopAddLocation(NPC, 11.59, 0.01, -1.67, 2, 0)
+	MovementLoopAddLocation(NPC, 10.9, 0.27, 4.2, 2, 0)
+	MovementLoopAddLocation(NPC, 8.11, 0.9, 7.76, 2, 0)
+end
+
+

+ 56 - 0
server/SpawnScripts/VerminSnye/tomb_guard7.lua

@@ -0,0 +1,56 @@
+--[[
+	Script Name		:	tomb_guard7.lua
+	Script Purpose	:	Waypoint Path for tomb_guard7.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/21/2020 03:06:57 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 42.55, 0.09, -21.83, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 45.84, 0, -24.09, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 41.6, 0.08, -27.18, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 39.89, 0.06, -23.14, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 43.08, 0.06, -22.37, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 39.23, 0, -25.9, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 41.26, 0.02, -26.04, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 42.83, 0.06, -23.65, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 41.44, 0.12, -23.26, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 41.18, 0.02, -27.38, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 41.76, 0.05, -24.54, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 43.8, 0.1, -26.58, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 42.43, 0.16, -28.23, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 38.27, 0, -24.47, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 44.73, 0, -22.96, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 39.06, 0, -23.51, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 40.44, 0, -25.87, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 39.06, 0, -23.51, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 44.73, 0, -22.96, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 38.27, 0, -24.47, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 42.43, 0.16, -28.23, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 43.8, 0.1, -26.58, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 41.76, 0.05, -24.54, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 41.18, 0.02, -27.38, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 41.44, 0.12, -23.26, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 42.83, 0.06, -23.65, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 41.26, 0.02, -26.04, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 39.23, 0, -25.9, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 43.08, 0.06, -22.37, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 39.89, 0.06, -23.14, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 41.6, 0.08, -27.18, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 45.84, 0, -24.09, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 42.55, 0.09, -21.83, 2, math.random(0,10))
+end
+
+

+ 62 - 0
server/SpawnScripts/VerminSnye/tomb_guard8.lua

@@ -0,0 +1,62 @@
+--[[
+	Script Name		:	tomb_guard_1.lua
+	Script Purpose	:	Waypoint Path for tomb_guard_1.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/24/2020 03:19:11 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 136.4, 0.09, -149.42, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 141.91, 0, -146.9, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 141.9, 0.06, -143.85, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 137.3, 0, -143.82, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 135.54, 0.03, -145.68, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 138.05, 0.03, -143.66, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 141.57, 0.07, -143.71, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 141.59, 0, -148.6, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 135.73, 0.08, -147.69, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 136.68, 0, -144.45, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 135.42, 0.02, -146.32, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 137.88, 0.02, -143.54, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 141.84, 0.06, -143.53, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 137.15, 0, -144.13, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 135.5, 0.02, -145.71, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 135.31, 0.02, -147.27, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 141.47, 0, -146.84, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 141.9, 0.01, -149.11, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 140.34, 0.05, -149.58, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 135.82, 0.04, -146.28, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 140.34, 0.05, -149.58, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 141.9, 0.01, -149.11, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 141.47, 0, -146.84, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 135.31, 0.02, -147.27, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 135.5, 0.02, -145.71, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 137.15, 0, -144.13, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 141.84, 0.06, -143.53, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 137.88, 0.02, -143.54, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 135.42, 0.02, -146.32, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 136.68, 0, -144.45, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 135.73, 0.08, -147.69, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 141.59, 0, -148.6, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 141.57, 0.07, -143.71, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 138.05, 0.03, -143.66, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 135.54, 0.03, -145.68, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 137.3, 0, -143.82, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 141.9, 0.06, -143.85, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 141.91, 0, -146.9, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 136.4, 0.09, -149.42, 2, math.random(0,5))
+end
+
+

+ 42 - 0
server/SpawnScripts/VerminSnye/tomb_guard9.lua

@@ -0,0 +1,42 @@
+--[[
+	Script Name		:	tomb_guard9.lua
+	Script Purpose	:	Waypoint Path for tomb_guard9.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/24/2020 03:19:17 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 135.42, 0.02, -146.32, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 137.88, 0.02, -143.54, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 141.84, 0.06, -143.53, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 137.15, 0, -144.13, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 135.5, 0.02, -145.71, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 135.31, 0.02, -147.27, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 141.47, 0, -146.84, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 141.9, 0.01, -149.11, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 140.34, 0.05, -149.58, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 135.82, 0.04, -146.28, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 140.34, 0.05, -149.58, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 141.9, 0.01, -149.11, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 141.47, 0, -146.84, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 135.31, 0.02, -147.27, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 135.5, 0.02, -145.71, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 137.15, 0, -144.13, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 141.84, 0.06, -143.53, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 137.88, 0.02, -143.54, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 135.42, 0.02, -146.32, 2, math.random(0,10))
+end
+
+