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@@ -1348,7 +1348,7 @@ bool Entity::CastProc(Proc* proc, int8 type, Spawn* target) {
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}
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if (lua_pcall(state, num_args, 0, 0) != 0) {
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- LogWrite(COMBAT__ERROR, 0, "Proc", "Unable to call the proc function");
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+ LogWrite(COMBAT__ERROR, 0, "Proc", "Unable to call the proc function for spell %i tier %i", proc->spell->spell->GetSpellID(), proc->spell->spell->GetSpellTier());
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lua_pop(state, 1);
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return false;
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}
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