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@@ -1067,6 +1067,7 @@ void LuaInterface::RegisterFunctions(lua_State* state) {
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lua_register(state, "HasPendingLootItem", EQ2Emu_lua_HasPendingLootItem);
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lua_register(state, "HasPendingLoot", EQ2Emu_lua_HasPendingLoot);
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lua_register(state, "SetLootCoin", EQ2Emu_lua_SetLootCoin);
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+ lua_register(state, "HasCoin", EQ2Emu_lua_HasCoin);
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lua_register(state, "GetLootCoin", EQ2Emu_lua_GetLootCoin);
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lua_register(state, "SetPlayerProximityFunction", EQ2Emu_lua_SetPlayerProximityFunction);
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lua_register(state, "SetLocationProximityFunction", EQ2Emu_lua_SetLocationProximityFunction);
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