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@@ -1219,6 +1219,7 @@ void LuaInterface::RegisterFunctions(lua_State* state) {
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lua_register(state, "GetOwner", EQ2Emu_lua_GetOwner);
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lua_register(state, "SetInCombat", EQ2Emu_lua_SetInCombat);
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lua_register(state, "CompareSpawns", EQ2Emu_lua_CompareSpawns);
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+ lua_register(state, "ClearRunback", EQ2Emu_lua_ClearRunback);
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lua_register(state, "Runback", EQ2Emu_lua_Runback);
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lua_register(state, "GetRunbackDistance", EQ2Emu_lua_GetRunbackDistance);
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lua_register(state, "IsCasting", EQ2Emu_lua_IsCasting);
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