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void UpdateAccountIPAddress(int32 account_id, int32 address);
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void UpdateAccountIPAddress(int32 account_id, int32 address);
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void UpdateWorldIPAddress(int32 world_id, int32 address);
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void UpdateWorldIPAddress(int32 world_id, int32 address);
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void SaveBugReport(int32 world_id, char* category, char* subcategory, char* causes_crash, char* reproducible, char* summary, char* description, char* version, char* player, int32 account_id, char* spawn_name, int32 spawn_id, int32 zone_id);
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void SaveBugReport(int32 world_id, char* category, char* subcategory, char* causes_crash, char* reproducible, char* summary, char* description, char* version, char* player, int32 account_id, char* spawn_name, int32 spawn_id, int32 zone_id);
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int32 CheckServerAccount(char* name, char* passwd);
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int32 CheckServerAccount(char* name, char* passwd);
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