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@@ -6617,7 +6617,7 @@ int EQ2Emu_lua_UnequipSlot(lua_State* state) {
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return 0;
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Spawn* spawn = lua_interface->GetSpawn(state);
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int8 slot = lua_interface->GetInt8Value(state, 2);
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- bool no_delete_item = (lua_interface->GetBooleanValue(state, 2) == false); // if not set then we default to deleting it, otherwise if set to true we don't delete
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+ bool no_delete_item = (lua_interface->GetBooleanValue(state, 3) == false); // if not set then we default to deleting it, otherwise if set to true we don't delete
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lua_interface->ResetFunctionStack(state);
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if (!spawn) {
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