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@@ -3884,7 +3884,7 @@ void ZoneServer::RemoveSpawn(bool spawnListLocked, Spawn* spawn, bool delete_spa
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for (client_itr = clients.begin(); client_itr != clients.end(); client_itr++) {
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for (client_itr = clients.begin(); client_itr != clients.end(); client_itr++) {
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client = *client_itr;
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client = *client_itr;
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- if (client) {
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+ if (client && (client->GetVersion() > 283 || !client->IsZoning() || client->GetPlayer() != spawn)) { //don't send destroy ghost of 283 client when zoning
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if (client->IsConnected() && (!packet || packet_version != client->GetVersion()))
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if (client->IsConnected() && (!packet || packet_version != client->GetVersion()))
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{
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{
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safe_delete(packet);
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safe_delete(packet);
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