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Fixed death sounds if the client was lower than the underworld of the zone (we never set it properly)

LethalEncounter %!s(int64=4) %!d(string=hai) anos
pai
achega
fcde85b293
Modificáronse 1 ficheiros con 2 adicións e 1 borrados
  1. 2 1
      server/WorldStructs.xml

+ 2 - 1
server/WorldStructs.xml

@@ -600,7 +600,8 @@ to zero and treated like placeholders." />
 		<Data ElementName="unknown2" Type="float" Size="2" />		
 	</Data>
 </Data>
-<Data ElementName="unknown3" Type="float" Size="3" />
+<Data ElementName="unknown3" Type="float" Size="2" />
+<Data ElementName="underworld" Type="float" Size="1" />
 <Data ElementName="zone_flags" Type="int32" Size="1" />
 <Data ElementName="num_adv" Type="int32" Size="1" />
 <Data ElementName="adv_array" Type="Array" ArraySizeVariable="num_adv">