Emagi
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47196d6b67
- Fix #504 - Group Options Support (loot methods, yell restrictions, encounter lock features, item rarity, auto split coin, auto loot mode)
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9 months ago |
Emagi
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427964b7a0
Functionality:
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11 months ago |
Emagi
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d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
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11 months ago |
Emagi
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523e98c2c5
- Fix #533 - Group support for DoF, fixed /acceptinvite and group member display
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1 year ago |
Emagi
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eec9f5b9f8
Fix #517 - AoM client can now remove/add skills and it reflects client updates correctly. DoF has issues removing Issue #525 made. Pet Options UI Window for HP/power and other options now work.
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1 year ago |
Emagi
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0b6f0bc4e9
Address issues with runback mobs not becoming available again
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1 year ago |
Emagi
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7b023ec019
- Fix #314 Encounter states, locked, overmatched and broken now supported up to group level (raids and functionality to them will be done in a later milestone). This also entails all the functionality within, npcs go gray when in an encounter or yelled, you cant heal or damage a player or npc in an encounter.
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1 year ago |
Emagi
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12f7170625
Fix GetOwner pointer from causing potential crashes
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1 year ago |
Emagi
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7a2d357e16
Fix crash on setting pet stats after summon, owner was not set, fixed pets not surviving camp and popping back into game, added prespawn script to SummonPet
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1 year ago |
Emagi
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4c5202e216
Pets cannot aggro their master, this addresses charming a pet and being able to sent it to attack, follow you correctly without locking encounter
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1 year ago |
Emagi
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f0e3800333
Fix #381 - NPC Spell Enhancements
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2 years ago |
Emagi
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029d29760f
Fix additional issues with runback causing server to hangup
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2 years ago |
Image
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b3389a0704
Better handling of pause timer to not interfere with out of combat with pets movement and in combat movement with other spawns
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3 years ago |
Image
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9ee124382f
Restrict runback hp reset to only when mob is in combat, face target in combat
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3 years ago |
Image
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257a595ce0
Remove Zone Heading Timers to resolve loose Spawn pointers causing crashes
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3 years ago |
Image
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fdfca965b6
reorder targetting vs entering combat, fixes lua function "attacked" providing spawn target instead of nil
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3 years ago |
Image
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80bb342256
End of Sirius Feb 2021 Stage
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3 years ago |
Image
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0e86dac628
Sirius Updates #2
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3 years ago |
Image
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6f92367102
Multiple combat / functionality updates
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3 years ago |
Image
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517ae12865
/bot follow id and /bot stopfollow id added
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3 years ago |
Image
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362daada59
Immunity support updates, player mail, spell heal pct
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3 years ago |
Image
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463c6ce53a
InfoStruct accessible in LUA/mutli-thread
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3 years ago |
Image
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6be433e3c2
Fix runback
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4 years ago |
Image
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9290bceb60
Code changes for region maps (Water!), additional lua functions
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4 years ago |
LethalEncounter
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ebddaba763
Tutorial instructions for the Far Journey zone
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4 years ago |
image
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7ae7d637a3
Protection to group members and also heroic opportunities (avoid crashes)
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4 years ago |
Image
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423163d30c
Revert "Reducing mutex locks, reducing unnecessary calls by timers increased/utilized for certain processes"
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4 years ago |
Image
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cb352a6632
Reducing mutex locks, reducing unnecessary calls by timers increased/utilized for certain processes
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4 years ago |
Image
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22dc084991
Tracking of player character ids for loot in encounters
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4 years ago |
Image
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eb7209f1c2
Fear and combat runspeed
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4 years ago |