Emagi
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1ef4c8cbb1
vague windows details for eq2voicerecover
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5 mesiacov pred |
Emagi
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195f7bc84d
EQ2 Voice Recover RC4 key decryptor code for Independent and BOINC Project
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5 mesiacov pred |
Emagi
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427964b7a0
Functionality:
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5 mesiacov pred |
Emagi
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72a43fdbb4
OK FrostfangSea and some other huge exceptions for NPCs, restrict the attackable flag to bot, client and their pets
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5 mesiacov pred |
Emagi
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3a256b21cc
Remove the NPC->Player side of the check for attackable, allows statues or other npcs to aggro and attack you, but you cannot attack them
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5 mesiacov pred |
Emagi
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486f8affdb
temporarily removed debug logs due to compile error
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5 mesiacov pred |
Emagi
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479e6ede00
Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu
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5 mesiacov pred |
Emagi
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e10aedb79d
- Fix #549 - DoF inventory can now remove/add items freely. The lower bounds index <=255 is assigned to existing items on zone-in or replacing items in that existing index. Indexed items 256+ will represent new items that have to grow the clients item index array. This will distinguish properly what the client is trying to examine when requests come in (versus getting no index).
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5 mesiacov pred |
Devn00b
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b75bf5ecc1
Update Login EXE.
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6 mesiacov pred |
Devn00b
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22599e4a2e
Update World EXE.
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6 mesiacov pred |
Emagi
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480c61f7e5
Avoid reuse of Query constructor for runquery or else it will crash
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6 mesiacov pred |
Emagi
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8af42886a0
inherit orig cast time
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6 mesiacov pred |
Emagi
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8484c78ca2
Remove unnecessary if statements, address spell cast time stacking, some misc pieces missed from last patch like attack state of npcs
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6 mesiacov pred |
devn00b
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d8c6d8e6c9
Fix for the last fix, that wasnt a fix (Setting char data_struct_char = true)
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6 mesiacov pred |
devn00b
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53520b70d5
Fix for compile error on newer linux installs
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6 mesiacov pred |
Emagi
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d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
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6 mesiacov pred |
Emagi
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f6354ca3ef
checking tier is redundant and won't help here, will break things more
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6 mesiacov pred |
Emagi
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e83b8ea13d
Fix #550 - recast timers are accurate with UI and data, linked timers no longer indirectly impact recast time incorrectly, we do not call self spell on linked timer
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6 mesiacov pred |
Emagi
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d123ce8904
Hot fix to address spell resisting and can no longer recast
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6 mesiacov pred |
Emagi
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2dc28cb438
restore setting the cast speed
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6 mesiacov pred |
Emagi
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3944d57579
- Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported
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6 mesiacov pred |
Devn00b
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20795c5a6b
SQL for sign marking implemention
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6 mesiacov pred |
Devn00b
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1ea4536d05
First revision for marking signs. Issue #403. TODO: Refresh after marking, and timed remarking.
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6 mesiacov pred |
Emagi
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7324c9a462
- Fix #544 - login server now correctly loads skin color for appearance data in character select, matches in-game color.
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7 mesiacov pred |
Emagi
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14a74a1f45
- Fix #542 - DoF will now properly roll/pitch spawns/objects as expected
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7 mesiacov pred |
Emagi
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0536363511
remove spells copy
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7 mesiacov pred |
Devn00b
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71e0c8661b
Updated windows EXE
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7 mesiacov pred |
Devn00b
|
0f5ef8615b
Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu
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8 mesiacov pred |
Devn00b
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f38b6fb788
Fix for issue #242. Added GetCanEvac/SetCanEvac lua function. Example code found in server/spells/scout/escape.lua
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8 mesiacov pred |
Emagi
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ace2e20281
- Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options
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8 mesiacov pred |