Commit History

Autor SHA1 Mensaxe Data
  Emagi 2ea1982355 Fix #318 - added spawn set scared_strong_players [0|1]. NPCs will be afraid if gray con and in aggro range, needs faction to check aggro list hai 1 ano
  Emagi 7870d9f25d Player hp/power details properly persist cross zone hai 1 ano
  Devn00b 0301472fda Fixed info_struct->get_account_age_base() so account age displays on character page. %!s(int64=2) %!d(string=hai) anos
  Emagi 465b23b1bc Fix swim skill increasing in AoM client %!s(int64=2) %!d(string=hai) anos
  Emagi cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support %!s(int64=2) %!d(string=hai) anos
  Devn00b fd028277f2 Removed/Fixed a todo. Red popup to client when equipment is broken %!s(int64=2) %!d(string=hai) anos
  Emagi be924b2306 Fix custom spells persisting cross zone, food/drink as an example %!s(int64=2) %!d(string=hai) anos
  Emagi c2068993ea Fix #320 persist pet name cross zone %!s(int64=2) %!d(string=hai) anos
  devn00b 8827b79dcb Fix for non-dual wielding classes being able to dual wield. Fixes issue #482 %!s(int64=2) %!d(string=hai) anos
  Devn00b b7af3e307e Removed base stat/resist increase on level. Removed stat/resist increase/decrease on mentor. Starting stats/resists now pull correctly from starting_details. %!s(int64=2) %!d(string=hai) anos
  Emagi 4442e6bc02 Fix #465 and Fix #463 %!s(int64=2) %!d(string=hai) anos
  Emagi dc8b469de3 - Strength damage now applicable to both low and high damage %!s(int64=2) %!d(string=hai) anos
  Emagi 57cd568e69 Fix #441 - house lore support, mapping item ids to spawn and spawn id to to item id. %!s(int64=2) %!d(string=hai) anos
  Emagi 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes %!s(int64=2) %!d(string=hai) anos
  Emagi 1068849ef8 Fix #451 - basic pvp mitigation / mitigation integration %!s(int64=2) %!d(string=hai) anos
  Emagi 966ada0771 Fix #306 - added language support for player chat. Additional log cleanup of unnecessary messages. %!s(int64=2) %!d(string=hai) anos
  Emagi f52276b263 Fix #450 can restrict SpellDamage by race id and type %!s(int64=2) %!d(string=hai) anos
  Emagi d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). %!s(int64=2) %!d(string=hai) anos
  Emagi 1184380240 forgot jumping aom switch case %!s(int64=2) %!d(string=hai) anos
  Emagi 1e2d5f98cf - Completed Fix #279 %!s(int64=2) %!d(string=hai) anos
  Devn00b e6f15f0f13 Started implementation on PVP faction checks (IE Qeynos Players cannot inspect Freport Players currently). Implemented Alignment check based on Bind Location. %!s(int64=2) %!d(string=hai) anos
  Emagi c94a043cdc Work on Issue #418 for item flags (update #2) %!s(int64=2) %!d(string=hai) anos
  Emagi c799cdeb5a Fixed AddControlEffect crash on lua_interface->LogError when target is null %!s(int64=2) %!d(string=hai) anos
  Emagi 2f541603fd Fix #391 - no crash on eq2world shutdown %!s(int64=2) %!d(string=hai) anos
  devn00b 205db3bc8f Fix for issue #427. Can no longer mentor self in a group. %!s(int64=2) %!d(string=hai) anos
  Emagi 4271ea987c Fix #434 in relation to quest rewards causing crashes %!s(int64=2) %!d(string=hai) anos
  Devn00b 60d38b5384 Adds /mood support per issue #402. Fixed UI text when bind/house zone is unknown. %!s(int64=2) %!d(string=hai) anos
  Image 1609cb9797 Support for IsCollector visual state (turn in quest) wip, movement location crash fix %!s(int64=3) %!d(string=hai) anos
  Image 77616c791e /gm tag implemented, fixed escape code again, implemented zoning redundancy %!s(int64=3) %!d(string=hai) anos
  Image 4e9dedd5e2 Fix appearance items attuning / equipping %!s(int64=3) %!d(string=hai) anos