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5b9b2642f4
Fixed SysClient setting client ready for updates, when it was sending keep alive, added sent wait state for spawns (500ms delay)
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3 years ago |
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b251f10923
More remnant SPGrid code no longer needed is removed..
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3 years ago |
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80add76130
SPGrid removed, grid system is now part of raycast mesh, grids no longer have a precision issue and cpu usage is down heavily
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3 years ago |
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d44969be6e
Revert std string in boost::regex_match
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3 years ago |
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1962e7e061
Procyon Updates #4
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3 years ago |
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841f367139
Sanity checks to make sure Maps directory and Regions directory exists
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3 years ago |
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66505ccea3
RegionScripts, lava/death region support
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4 years ago |
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9f4a3fc2aa
Fix a fd leak (unlikely)
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4 years ago |
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7b69475f92
oops forgot to close file :-1:
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4 years ago |
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aa58f63164
EQ2MapDeflated support
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4 years ago |
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ce1632941d
Integrate SPGrid loading process into Map class, this is a temporary solution until we embed gridids to Map class
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4 years ago |
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 years ago |