コミット履歴

作者 SHA1 メッセージ 日付
  Emagi 3ba895b039 Fix #507 - players dont gain hp while dead so revive works correctly at all times, Fix #232, added spell/item bonus type Power Cost Reduction type is 133, float eg 10.0 is 10% out of 100.0 for percentage 1 年間 前
  Emagi 56c51b6759 Consolidate use of grid_id and use SetLocation / GetLocation 1 年間 前
  Emagi 32862500e4 Added Total Power listing to spawn details command display 1 年間 前
  Emagi 9eabdaf5f5 Enforce given_by type in spell_tiers for spells, spellscroll given_by type is now ommitted from being provided to auto spell lists 1 年間 前
  Emagi 3ee4e5e105 Fix #304 - quest sharing and delete restrictions, check DB sql for required updates 1 年間 前
  Emagi 2ea1982355 Fix #318 - added spawn set scared_strong_players [0|1]. NPCs will be afraid if gray con and in aggro range, needs faction to check aggro list 1 年間 前
  Emagi 8571729d8a Address some issues with dead spawn pointers when calling grid map 1 年間 前
  Emagi 0331350a61 Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu 1 年間 前
  Emagi e1a9125fe0 try to address outstanding pointers being corrupted in the grid 1 年間 前
  Robert Allen a4ed5802c7 recipe and tradeskill updates 1 年間 前
  Devn00b f73dab429b V1 of /claim functionality. See issue #127 for further notes REQUIRES sql update! 2 年 前
  Emagi 751ee63d47 Fix #422 - switching from bow attack to melee when in range and use combat ability, fixed consuming food after drink not working 2 年 前
  Emagi 005244259b Map memory cache disabled by default, enable with R_World, MemoryCacheZoneMaps set to 1. Changed Spawns no longer a MutexList, was terribly inefficient, in debug 50% cpu performance improvement on moving spawns 2 年 前
  Emagi c7358a5fed fix hangup on cure 2 年 前
  Emagi cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support 2 年 前
  Emagi ed37fd5d1e move gender command to /modify character set gender x, fixed log message for name filter 2 年 前
  Emagi c2068993ea Fix #320 persist pet name cross zone 2 年 前
  devn00b 9f83a0c211 Fix for /set_language 0 crashing server. 2 年 前
  Emagi f57a91d0cb protection for lua user data inner data being deleted, protection around conversation options 2 年 前
  Emagi 1e0b1d0875 protections around item not having a proper recipe book tied to it 2 年 前
  Robert Allen c8e66f8daf updates for recipe components 2 年 前
  Emagi 3c42c9a9f2 Inventory can no longer fold into itself (delete item) when you move item to its original slot holding left click 2 年 前
  Emagi f0e3800333 Fix #381 - NPC Spell Enhancements 2 年 前
  Emagi 7c0c5d537e Fix #262 added /gm sight [on|off] with target to follow pov of spawn, LUA implemented SetPlayerPOVGhost(Player, Target_Spawn) if target_spawn is nil it will disable the ghost pov 2 年 前
  Emagi d436454646 Grid command lists widget id now. fixed zone script location updates 2 年 前
  Emagi 2f3847abb0 Fix LUA UnequipItem so that UnequipSlot(Player, slot) removes item and deletes, UnequipSlot(Player, slot, true) will not delete, but put in free inv slot, usually first bag for now 2 年 前
  Emagi 13e0d2857f Fix #455 - Falling underworld to safe spot support 2 年 前
  Emagi 4442e6bc02 Fix #465 and Fix #463 2 年 前
  Emagi 6354037a73 fix items being attached due to bad isnumber check on set mail item 2 年 前
  Emagi 2090f6d612 - Can now /reload items [item_id] to reload a single item 2 年 前