Commit History

Author SHA1 Message Date
  Emagi 427964b7a0 Functionality: 11 months ago
  Emagi 3944d57579 - Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported 1 year ago
  Emagi 5cc42192a5 Fix #524 - DoF client part #3, plus crash fixes (reload spells, entering zone shutting down) 1 year ago
  Emagi b924495ba3 Fix #527, blue and debt xp, Fix #523 db translation of emotes table to action_state, action_state_str added to spawns_npc table 1 year ago
  Emagi eec9f5b9f8 Fix #517 - AoM client can now remove/add skills and it reflects client updates correctly. DoF has issues removing Issue #525 made. Pet Options UI Window for HP/power and other options now work. 1 year ago
  Emagi 716f9affa3 - DoF Client Profile(Character) -> Options all the checkboxes set the wrong thing (afk, roleplaying, camping, linkdead, lfg, so on) 1 year ago
  Emagi 7b023ec019 - Fix #314 Encounter states, locked, overmatched and broken now supported up to group level (raids and functionality to them will be done in a later milestone). This also entails all the functionality within, npcs go gray when in an encounter or yelled, you cant heal or damage a player or npc in an encounter. 1 year ago
  Emagi 119d228b8c Protection on overflowing unsigned values or negatives in floats in terms of miscalculation in combat and other stats 1 year ago
  Emagi 957fa27b5c Pets and bots now properly update their damage upon levelling with their owner 1 year ago
  Emagi 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level 1 year ago
  Emagi f7ab072a1b Fix #452 - implement skill bonus caps. Fix for conversation crash with CloseItemConversation. Attempts to address spawns being called during deletion like RemovePet 1 year ago
  Emagi c200dc63f7 Fix vision to be a int32 as it is in the char info structure 1 year ago
  Devn00b f73dab429b V1 of /claim functionality. See issue #127 for further notes REQUIRES sql update! 2 years ago
  Emagi 751ee63d47 Fix #422 - switching from bow attack to melee when in range and use combat ability, fixed consuming food after drink not working 2 years ago
  devn00b 7c95b36ac2 Fix for issue #489. Secondary/Ranged were returning the delay of the main hand. 2 years ago
  Emagi b478cdb300 SetInfoStructUInt(NPC, friendly_target_npc, 1) will allow casting friendly spells on NPC 2 years ago
  Emagi 4442e6bc02 Fix #465 and Fix #463 2 years ago
  Emagi 7271e470f3 - Range attack now has strength based damage added 2 years ago
  Emagi dc8b469de3 - Strength damage now applicable to both low and high damage 2 years ago
  Emagi 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes 2 years ago
  Emagi 1068849ef8 Fix #451 - basic pvp mitigation / mitigation integration 2 years ago
  Emagi 5c969ba508 Additional work for Issue #279, added skills last night now item stats are now added to the skill base 2 years ago
  Emagi 8aee382185 - Broker 'btypes' (special effects) addressed for AoM client, new table broker_item_map created check DB/updates/broker_item_map_july3_2022.sql Fix #336 2 years ago
  Emagi 397bf5f465 Fix #167: Addressed bad memory handling of threat transfer and potential hanging lua spell ptr 2 years ago
  Emagi c94a043cdc Work on Issue #418 for item flags (update #2) 2 years ago
  Emagi 1209657776 Support for attack_type and other combat parameters in the infostruct, Fix #415 2 years ago
  Devn00b 5383358146 Update to /mood 2 years ago
  Image 77616c791e /gm tag implemented, fixed escape code again, implemented zoning redundancy 3 years ago
  Image 30e19ed012 Lacertae Update #2 - Stability Fixes against Inventory and GM reload options 3 years ago
  Image 1962e7e061 Procyon Updates #4 3 years ago