Commit History

Autor SHA1 Mensaxe Data
  Image 42134c800c SpellProcess stability/protection and LUA SetSpeed against a non Entity fix %!s(int64=2) %!d(string=hai) anos
  Image 9a4829a27d Added 'deleted' spawn state, in which we do not continue sending a spawn after it is removed from game world (but still existing in the spawn list) %!s(int64=2) %!d(string=hai) anos
  Image 30e19ed012 Lacertae Update #2 - Stability Fixes against Inventory and GM reload options %!s(int64=2) %!d(string=hai) anos
  Image 34569f0592 Lacertae Update #1 %!s(int64=2) %!d(string=hai) anos
  Image 1962e7e061 Procyon Updates #4 %!s(int64=2) %!d(string=hai) anos
  Image f169cb6d6e Procyon Updates #3 %!s(int64=2) %!d(string=hai) anos
  Image bc5e07681d Procyon Update #2 - Linkdead fix, stability fixes, AE encounter NPC->player spell cast support %!s(int64=2) %!d(string=hai) anos
  Image ecdcdfd123 Procyon Update %!s(int64=2) %!d(string=hai) anos
  Image 1af9491eb4 Cygni Updates %!s(int64=2) %!d(string=hai) anos
  Image 52d38ca175 found another deadlock location, AddTimer is now restricted to 10ms or higher %!s(int64=3) %!d(string=hai) anos
  Image 44c35d3747 boat deboard function (better naming convention), disable cooldown when off boat %!s(int64=3) %!d(string=hai) anos
  Image 096d3d5323 More work for boats, not done yet %!s(int64=3) %!d(string=hai) anos
  Image f592c1aa90 Starting code for boats, will get cleaned up more soon %!s(int64=3) %!d(string=hai) anos
  Image 965356a69f Fix windows dead locking %!s(int64=3) %!d(string=hai) anos
  Image 2a78eec110 remove bad release of the client list, restored dead spawn to the chest %!s(int64=3) %!d(string=hai) anos
  Image e6ca3c5253 AddDeadSpawn being called by chests was causing a crash when clients /camp %!s(int64=3) %!d(string=hai) anos
  Image 5656ad22ce Disabling buy item supported, few crash fixes %!s(int64=3) %!d(string=hai) anos
  Image 82ccc26642 Item/Merchant/Scribing/Inventory Updates %!s(int64=3) %!d(string=hai) anos
  Image ad58cd85ec Appearance equipment, content feature requests, fixed ability to delete mail and see item icons in the main list if stack is 0 %!s(int64=3) %!d(string=hai) anos
  Image 3d3ea08dde Albireo Update #2 (persisting spells cross zone between group members, self pet, and more) %!s(int64=3) %!d(string=hai) anos
  Image 963d40521e Albireo Stage First Update %!s(int64=3) %!d(string=hai) anos
  Image 80bb342256 End of Sirius Feb 2021 Stage %!s(int64=3) %!d(string=hai) anos
  Image 4663fa36c9 Spell stacking restrictions integrated using linked_timer_id and a new field, type_group_spell_id %!s(int64=3) %!d(string=hai) anos
  Image 0e86dac628 Sirius Updates #2 %!s(int64=3) %!d(string=hai) anos
  Image 65e7222de5 Spirit Shards, Group and Solo EXP Debt (PVE/PVP), new lua functions, rules included %!s(int64=3) %!d(string=hai) anos
  Image 6f92367102 Multiple combat / functionality updates %!s(int64=3) %!d(string=hai) anos
  Image 45d38d4845 Fix disband group with depopped bot crash %!s(int64=3) %!d(string=hai) anos
  Image 13f56a07db Quest updates such as the quest flag/leaf over a kill target now displays properly %!s(int64=3) %!d(string=hai) anos
  Image 1b95c72543 Fixed doors that have a LUA script, butn o usedoor defined, they will open correctly if no usedoor function exists %!s(int64=3) %!d(string=hai) anos
  Image 567117054d LUA support for triggering a door and overriding via spawnscripts vs code 'always accept open door' %!s(int64=3) %!d(string=hai) anos