Emagi
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427964b7a0
Functionality:
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hace 9 meses |
Emagi
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72a43fdbb4
OK FrostfangSea and some other huge exceptions for NPCs, restrict the attackable flag to bot, client and their pets
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hace 9 meses |
Emagi
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3a256b21cc
Remove the NPC->Player side of the check for attackable, allows statues or other npcs to aggro and attack you, but you cannot attack them
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hace 9 meses |
Emagi
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486f8affdb
temporarily removed debug logs due to compile error
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hace 9 meses |
Emagi
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479e6ede00
Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu
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hace 9 meses |
Emagi
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e10aedb79d
- Fix #549 - DoF inventory can now remove/add items freely. The lower bounds index <=255 is assigned to existing items on zone-in or replacing items in that existing index. Indexed items 256+ will represent new items that have to grow the clients item index array. This will distinguish properly what the client is trying to examine when requests come in (versus getting no index).
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hace 9 meses |
Devn00b
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b75bf5ecc1
Update Login EXE.
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hace 9 meses |
Devn00b
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22599e4a2e
Update World EXE.
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hace 9 meses |
Emagi
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480c61f7e5
Avoid reuse of Query constructor for runquery or else it will crash
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hace 10 meses |
Emagi
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8af42886a0
inherit orig cast time
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hace 10 meses |
Emagi
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8484c78ca2
Remove unnecessary if statements, address spell cast time stacking, some misc pieces missed from last patch like attack state of npcs
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hace 10 meses |
devn00b
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d8c6d8e6c9
Fix for the last fix, that wasnt a fix (Setting char data_struct_char = true)
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hace 10 meses |
devn00b
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53520b70d5
Fix for compile error on newer linux installs
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hace 10 meses |
Emagi
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d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
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hace 10 meses |
Emagi
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f6354ca3ef
checking tier is redundant and won't help here, will break things more
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hace 10 meses |
Emagi
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e83b8ea13d
Fix #550 - recast timers are accurate with UI and data, linked timers no longer indirectly impact recast time incorrectly, we do not call self spell on linked timer
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hace 10 meses |
Emagi
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d123ce8904
Hot fix to address spell resisting and can no longer recast
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hace 10 meses |
Emagi
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2dc28cb438
restore setting the cast speed
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hace 10 meses |
Emagi
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3944d57579
- Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported
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hace 10 meses |
Devn00b
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20795c5a6b
SQL for sign marking implemention
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hace 10 meses |
Devn00b
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1ea4536d05
First revision for marking signs. Issue #403. TODO: Refresh after marking, and timed remarking.
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hace 10 meses |
Emagi
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7324c9a462
- Fix #544 - login server now correctly loads skin color for appearance data in character select, matches in-game color.
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hace 11 meses |
Emagi
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14a74a1f45
- Fix #542 - DoF will now properly roll/pitch spawns/objects as expected
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hace 11 meses |
Emagi
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0536363511
remove spells copy
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hace 11 meses |
Devn00b
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71e0c8661b
Updated windows EXE
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hace 11 meses |
Devn00b
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0f5ef8615b
Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu
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hace 11 meses |
Devn00b
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f38b6fb788
Fix for issue #242. Added GetCanEvac/SetCanEvac lua function. Example code found in server/spells/scout/escape.lua
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hace 11 meses |
Emagi
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ace2e20281
- Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options
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hace 1 año |
Emagi
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523e98c2c5
- Fix #533 - Group support for DoF, fixed /acceptinvite and group member display
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hace 1 año |
Emagi
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a793c71f51
Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu
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hace 1 año |