Commit History

作者 SHA1 備註 提交日期
  Image a79b48aeb4 Restored mob movement command mutex to avoid crashes 4 年之前
  Image 42c26f4150 MovementMgr now takes in Spawn not Entity, also protected the command queue with a mutex due to cross thread contamination 4 年之前
  Image c4ad6568d5 Created HaltMovement to send a client update of no further forward movement, used for fear and mez currently 4 年之前
  Image 2706ac7627 stop mobs from converging on 0,0,0 4 年之前
  Image 8a6302f7ce fix for movement loop mobs staying stationary (need a default base speed for entities) 4 年之前
  Image 69cdfe945f Fixed breaking /speed command 4 年之前
  Image eb7209f1c2 Fear and combat runspeed 4 年之前
  Image 4e940f6b7c PVP Invisibility Support 4 年之前
  Image 2ea621db1b sub commands /loot list [add/remove/clearall] 4 年之前
  Image bd2658946f Resolve Deadlock in MSpawnList against CombatProcess, barebones of disarm trap 4 年之前
  Image 548007ea96 Base 4 年之前