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d2882be847
If Merchant or Mender have a secondary command id of hail (9, 1262,1265,1267) then automatically hail npc/spawn
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há 4 anos atrás |
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b86008287e
Relocating the setting of spawn structs before we are adding the client to the zone listing
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há 4 anos atrás |
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01c5cb33a0
player position update crash fix
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há 4 anos atrás |
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f812dae32a
Disabled ReadyToZoneMsg if logging into zone
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há 4 anos atrás |
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04d1ea0151
removed unnecessary setting of values in char sheet, re-added position updates on an info/vis update for spawn
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há 4 anos atrás |
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37313e0645
Send info/vis packets individually from position (testcase)
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há 4 anos atrás |
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2137bd3adb
Latest client.cpp / exe
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há 4 anos atrás |
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e88145c3bd
Revert "Additional tweaking of zone in spawns and bulk pos/info/vis updates"
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há 4 anos atrás |
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4eefc3ed2c
Additional tweaking of zone in spawns and bulk pos/info/vis updates
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há 4 anos atrás |
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60c862dc51
temp changes for visual based packets
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há 4 anos atrás |
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14ec3a32e7
cleanup of bulk packets
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há 4 anos atrás |
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1715bbefe2
bulk position update change (again)
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há 4 anos atrás |
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e3d37fc0ed
More changes to spawn update packets
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há 4 anos atrás |
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fe40194c06
Spawn widgets pos updates to be included as bulk position updates
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há 4 anos atrás |
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6f5d3e2244
Fix for visual/info updates not transmitting correctly (eg. hp/race change/etc)
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há 4 anos atrás |
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26decf5a1f
widgets omitted from bulk updates, sent individually
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há 4 anos atrás |
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0c789092dd
still seeing issues, thus vis/info will be their own individual update, not going to even try to put info/vis in bulk right now
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há 4 anos atrás |
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19258206c2
Remove count restrictions / size, just one big bulk packet unless there is an info/visual
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há 4 anos atrás |
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89388a49dc
Bulk packets need more position updates (seeing too much slow to update)
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há 4 anos atrás |
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9653f9934d
Re-push the correct latest update (the info/vis restriction wasn't put in on the if statement)
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há 4 anos atrás |
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37db47b89a
Revert "restricting bulk updates per limitations possibly imposed by client"
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há 4 anos atrás |
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4f93d986be
restricting bulk updates per limitations possibly imposed by client
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há 4 anos atrás |
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39a0cbee19
Spoke too soon have to bring the bulk packets capped back into play..
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há 4 anos atrás |
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65b9bf8c21
Removed inbulk distance, just use send_spawn_distance instead -- also zone in should send a larger radius (not less than 40)
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há 4 anos atrás |
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8b73f53ddd
Removing bulk position update restrictions
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há 4 anos atrás |
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6ae65e339a
stabilize ghost_map
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há 4 anos atrás |
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4274a24f10
Help fix ghost_map crashes on client
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há 4 anos atrás |
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eb7c5347d7
Fix server->client desync
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há 4 anos atrás |
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6566a39e8e
additional eqstream fixes
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há 4 anos atrás |
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16814d1787
fix for chest_traps not existing in DB
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há 4 anos atrás |