Commit History

Autor SHA1 Mensaxe Data
  Emagi 5cc42192a5 Fix #524 - DoF client part #3, plus crash fixes (reload spells, entering zone shutting down) hai 9 meses
  Emagi f720513876 DoF Recipe/Tradeskill Stage 1 of 2 for Issue #532 hai 9 meses
  Emagi eec9f5b9f8 Fix #517 - AoM client can now remove/add skills and it reflects client updates correctly. DoF has issues removing Issue #525 made. Pet Options UI Window for HP/power and other options now work. hai 1 ano
  Emagi 506f8e9e29 remove code not yet available hai 1 ano
  Emagi 716f9affa3 - DoF Client Profile(Character) -> Options all the checkboxes set the wrong thing (afk, roleplaying, camping, linkdead, lfg, so on) hai 1 ano
  Emagi 84536da04b Address lacking most hated target to add loot when using /kill command hai 1 ano
  Emagi a74469795d - Manipulate the game world! Remove widgets! hai 1 ano
  Emagi c8338d63bf Fix kill giving loot credit for GM quick testing and bypass hai 1 ano
  Emagi 7b023ec019 - Fix #314 Encounter states, locked, overmatched and broken now supported up to group level (raids and functionality to them will be done in a later milestone). This also entails all the functionality within, npcs go gray when in an encounter or yelled, you cant heal or damage a player or npc in an encounter. hai 1 ano
  Emagi 7299addd47 Fix #509 - quest crash cleanup, AddHate fixed for non spell function cal, fixed all quests being hidden in journal, reduced time to update quest journal from 300ms to 50ms hai 1 ano
  Emagi 957fa27b5c Pets and bots now properly update their damage upon levelling with their owner hai 1 ano
  Emagi 00e6cdaf61 weaponstats command now supports a target, when client summons a npc it will stop movement, helps when summoning pets, zoning should now properly put you in your group instance when available hai 1 ano
  Emagi 658658e1a6 - Fixed popping non-existent items from overflow causing a crash hai 1 ano
  Emagi 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level hai 1 ano
  Emagi 8d52f85e2c Enter House button is fixed! No longer intermittently displays as grey hai 1 ano
  Emagi 0c95946f48 Fix #416 allow FOCUS damage type, damage type 14 assigned, example: DamageSpawn(NPC, Spawn, 192, 14, 100, 100) hai 1 ano
  Emagi 3ba895b039 Fix #507 - players dont gain hp while dead so revive works correctly at all times, Fix #232, added spell/item bonus type Power Cost Reduction type is 133, float eg 10.0 is 10% out of 100.0 for percentage hai 1 ano
  Emagi 56c51b6759 Consolidate use of grid_id and use SetLocation / GetLocation hai 1 ano
  Emagi 32862500e4 Added Total Power listing to spawn details command display hai 1 ano
  Emagi 9eabdaf5f5 Enforce given_by type in spell_tiers for spells, spellscroll given_by type is now ommitted from being provided to auto spell lists hai 1 ano
  Emagi 3ee4e5e105 Fix #304 - quest sharing and delete restrictions, check DB sql for required updates hai 1 ano
  Emagi 2ea1982355 Fix #318 - added spawn set scared_strong_players [0|1]. NPCs will be afraid if gray con and in aggro range, needs faction to check aggro list hai 1 ano
  Emagi 8571729d8a Address some issues with dead spawn pointers when calling grid map hai 1 ano
  Emagi 0331350a61 Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu hai 1 ano
  Emagi e1a9125fe0 try to address outstanding pointers being corrupted in the grid hai 1 ano
  Robert Allen a4ed5802c7 recipe and tradeskill updates hai 1 ano
  Devn00b f73dab429b V1 of /claim functionality. See issue #127 for further notes REQUIRES sql update! hai 1 ano
  Emagi 751ee63d47 Fix #422 - switching from bow attack to melee when in range and use combat ability, fixed consuming food after drink not working hai 1 ano
  Emagi 005244259b Map memory cache disabled by default, enable with R_World, MemoryCacheZoneMaps set to 1. Changed Spawns no longer a MutexList, was terribly inefficient, in debug 50% cpu performance improvement on moving spawns hai 1 ano
  Emagi c7358a5fed fix hangup on cure hai 1 ano