Historique des commits

Auteur SHA1 Message Date
  Image 77616c791e /gm tag implemented, fixed escape code again, implemented zoning redundancy il y a 2 ans
  Image 5b9b2642f4 Fixed SysClient setting client ready for updates, when it was sending keep alive, added sent wait state for spawns (500ms delay) il y a 2 ans
  Image 80add76130 SPGrid removed, grid system is now part of raycast mesh, grids no longer have a precision issue and cpu usage is down heavily il y a 2 ans
  Image 744ffb46d0 ghost map stability venture 3 il y a 2 ans
  Image fcc409dacc ghost map day #2 -- the reckoning? il y a 2 ans
  Image 26082b8264 fix crash on zone due to ghost_map (was due to the last min addition of the follow fix lol) il y a 2 ans
  Image 502ebefe71 Spawn Sending/Removal handling to resolve ghost_map crash il y a 2 ans
  Image 257a595ce0 Remove Zone Heading Timers to resolve loose Spawn pointers causing crashes il y a 2 ans
  Image 9cc3901fe6 crash fix on DeleteSpawns need to assure removal from spawn_list il y a 2 ans
  Image 8bec33ebd9 Better grid retrieval due to Y offset (WIP), fixed crash on maintained spell effects il y a 2 ans
  Image cf22a54df7 Fix SpawnScriptTimer handling il y a 2 ans
  Image 386e89215a LUA StopTimer(Spawn, "function_name") added, LUA function cleanup il y a 2 ans
  Image 42134c800c SpellProcess stability/protection and LUA SetSpeed against a non Entity fix il y a 2 ans
  Image 9a4829a27d Added 'deleted' spawn state, in which we do not continue sending a spawn after it is removed from game world (but still existing in the spawn list) il y a 2 ans
  Image 30e19ed012 Lacertae Update #2 - Stability Fixes against Inventory and GM reload options il y a 2 ans
  Image 34569f0592 Lacertae Update #1 il y a 2 ans
  Image 1962e7e061 Procyon Updates #4 il y a 2 ans
  Image f169cb6d6e Procyon Updates #3 il y a 2 ans
  Image bc5e07681d Procyon Update #2 - Linkdead fix, stability fixes, AE encounter NPC->player spell cast support il y a 2 ans
  Image ecdcdfd123 Procyon Update il y a 2 ans
  Image 1af9491eb4 Cygni Updates il y a 2 ans
  Image 52d38ca175 found another deadlock location, AddTimer is now restricted to 10ms or higher il y a 3 ans
  Image 44c35d3747 boat deboard function (better naming convention), disable cooldown when off boat il y a 3 ans
  Image 096d3d5323 More work for boats, not done yet il y a 3 ans
  Image f592c1aa90 Starting code for boats, will get cleaned up more soon il y a 3 ans
  Image 965356a69f Fix windows dead locking il y a 3 ans
  Image 2a78eec110 remove bad release of the client list, restored dead spawn to the chest il y a 3 ans
  Image e6ca3c5253 AddDeadSpawn being called by chests was causing a crash when clients /camp il y a 3 ans
  Image 5656ad22ce Disabling buy item supported, few crash fixes il y a 3 ans
  Image 82ccc26642 Item/Merchant/Scribing/Inventory Updates il y a 3 ans