Historique des commits

Auteur SHA1 Message Date
  Emagi 79229a6de8 Fix #565 - avoid crash, packet buffer overruns/overflows, Fix #563 cavoid crash all getcurrentspell on dead lua state after reload spells called il y a 4 mois
  Emagi 41738ba225 Isle of Refuge March 2005 Client **BETA** Support!! il y a 5 mois
  Emagi 9bf3154123 KoS CD Disc Support!!! il y a 6 mois
  Emagi b924495ba3 Fix #527, blue and debt xp, Fix #523 db translation of emotes table to action_state, action_state_str added to spawns_npc table il y a 1 an
  Emagi eec9f5b9f8 Fix #517 - AoM client can now remove/add skills and it reflects client updates correctly. DoF has issues removing Issue #525 made. Pet Options UI Window for HP/power and other options now work. il y a 1 an
  Emagi f7ab072a1b Fix #452 - implement skill bonus caps. Fix for conversation crash with CloseItemConversation. Attempts to address spawns being called during deletion like RemovePet il y a 1 an
  Emagi d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). il y a 2 ans
  Emagi 8aee382185 - Broker 'btypes' (special effects) addressed for AoM client, new table broker_item_map created check DB/updates/broker_item_map_july3_2022.sql Fix #336 il y a 2 ans
  Image bc5e07681d Procyon Update #2 - Linkdead fix, stability fixes, AE encounter NPC->player spell cast support il y a 3 ans
  LethalEncounter 65109b0d5d Glowpaths/waypoints added il y a 4 ans
  Image b698e847e1 Merging LethalEncounter's support of classic (version 283) and dof (version 546) il y a 4 ans
  Image d7a00658d1 Rest of Chest Traps and Disarm Chest Traps implementation il y a 4 ans
  Image bd2658946f Resolve Deadlock in MSpawnList against CombatProcess, barebones of disarm trap il y a 4 ans
  Image b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) il y a 4 ans
  Image 24a1ccf3a2 EQ2Emu Base Updates il y a 4 ans
  Image 548007ea96 Base il y a 4 ans