Commit History

Autor SHA1 Mensaxe Data
  Emagi a74469795d - Manipulate the game world! Remove widgets! hai 1 ano
  Emagi db123c93e9 - Work in Progress: Widget ID support added to RegionScripts, test zone is tutorial_island02 (queens colony, overlord outpost, isle of refuge) %!s(int64=2) %!d(string=hai) anos
  Emagi 13e0d2857f Fix #455 - Falling underworld to safe spot support %!s(int64=2) %!d(string=hai) anos
  Image b251f10923 More remnant SPGrid code no longer needed is removed.. %!s(int64=3) %!d(string=hai) anos
  Image 80add76130 SPGrid removed, grid system is now part of raycast mesh, grids no longer have a precision issue and cpu usage is down heavily %!s(int64=3) %!d(string=hai) anos
  Image 66505ccea3 RegionScripts, lava/death region support %!s(int64=4) %!d(string=hai) anos
  Image aa58f63164 EQ2MapDeflated support %!s(int64=4) %!d(string=hai) anos
  LethalEncounter 339071500e added /waypoint command %!s(int64=4) %!d(string=hai) anos
  Image ce1632941d Integrate SPGrid loading process into Map class, this is a temporary solution until we embed gridids to Map class %!s(int64=4) %!d(string=hai) anos
  Image 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing %!s(int64=4) %!d(string=hai) anos