Emagi
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fdb4f2b0ef
reduce noise for near region when gm regiondebug is on
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2 years ago |
Emagi
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db123c93e9
- Work in Progress: Widget ID support added to RegionScripts, test zone is tutorial_island02 (queens colony, overlord outpost, isle of refuge)
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2 years ago |
Emagi
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0e00165195
- Fix #453 PlayFlavor re-design
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2 years ago |
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80add76130
SPGrid removed, grid system is now part of raycast mesh, grids no longer have a precision issue and cpu usage is down heavily
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3 years ago |
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54c82b64fb
Crash fix when map is not yet loaded
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3 years ago |
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b1a4dffb40
Update region_map_v1.cpp
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3 years ago |
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f06c312ddc
crash fix on water region hitting a node number beyond range
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3 years ago |
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6f92367102
Multiple combat / functionality updates
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3 years ago |
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7736005995
Fix some missing water detection
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3 years ago |
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54db6a162e
fix water in certain areas w/ no debug
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3 years ago |
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aa9f76727a
Revert "Fix water in certain areas"
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3 years ago |
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b05e4d0fb0
Fix water in certain areas
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3 years ago |
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cb6ed3a647
Ninja patch gfaydark crash cause its hitting bsp tree max size node 4294967295?
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3 years ago |
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66505ccea3
RegionScripts, lava/death region support
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4 years ago |
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0b80b8b12a
mem leak fix / cleanup
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4 years ago |
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4291ab1f49
Fixes to ClassWaterOcean/2
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4 years ago |
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9290bceb60
Code changes for region maps (Water!), additional lua functions
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4 years ago |