Histórico de Commits

Autor SHA1 Mensagem Data
  Image b3389a0704 Better handling of pause timer to not interfere with out of combat with pets movement and in combat movement with other spawns há 3 anos atrás
  Image 9ee124382f Restrict runback hp reset to only when mob is in combat, face target in combat há 3 anos atrás
  Image 257a595ce0 Remove Zone Heading Timers to resolve loose Spawn pointers causing crashes há 3 anos atrás
  Image fdfca965b6 reorder targetting vs entering combat, fixes lua function "attacked" providing spawn target instead of nil há 3 anos atrás
  Image 80bb342256 End of Sirius Feb 2021 Stage há 3 anos atrás
  Image 0e86dac628 Sirius Updates #2 há 3 anos atrás
  Image 6f92367102 Multiple combat / functionality updates há 3 anos atrás
  Image 517ae12865 /bot follow id and /bot stopfollow id added há 3 anos atrás
  Image 362daada59 Immunity support updates, player mail, spell heal pct há 3 anos atrás
  Image 463c6ce53a InfoStruct accessible in LUA/mutli-thread há 3 anos atrás
  Image 6be433e3c2 Fix runback há 4 anos atrás
  Image 9290bceb60 Code changes for region maps (Water!), additional lua functions há 4 anos atrás
  LethalEncounter ebddaba763 Tutorial instructions for the Far Journey zone há 4 anos atrás
  image 7ae7d637a3 Protection to group members and also heroic opportunities (avoid crashes) há 4 anos atrás
  Image 423163d30c Revert "Reducing mutex locks, reducing unnecessary calls by timers increased/utilized for certain processes" há 4 anos atrás
  Image cb352a6632 Reducing mutex locks, reducing unnecessary calls by timers increased/utilized for certain processes há 4 anos atrás
  Image 22dc084991 Tracking of player character ids for loot in encounters há 4 anos atrás
  Image eb7209f1c2 Fear and combat runspeed há 4 anos atrás
  Image a20186d45e aggro LUA function now called on initial engagement of NPC há 4 anos atrás
  Image 10f923c29e Hate aggro is ignored when NPC returns home, despite damage impacting mob há 4 anos atrás
  Image a17c7915ee Support for flying mobs (InitialState = 49156), runback also supports original gridid for NPC há 4 anos atrás
  Image 4364b3e06a Update NPC_AI.cpp há 4 anos atrás
  Image 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing há 4 anos atrás
  Image 04498a2490 Player/Target Radius added to distance checks há 4 anos atrás
  Image 548007ea96 Base há 4 anos atrás