Commit History

Autor SHA1 Mensaxe Data
  Image 80add76130 SPGrid removed, grid system is now part of raycast mesh, grids no longer have a precision issue and cpu usage is down heavily %!s(int64=2) %!d(string=hai) anos
  Image d44969be6e Revert std string in boost::regex_match %!s(int64=2) %!d(string=hai) anos
  Image 1962e7e061 Procyon Updates #4 %!s(int64=2) %!d(string=hai) anos
  Image 841f367139 Sanity checks to make sure Maps directory and Regions directory exists %!s(int64=3) %!d(string=hai) anos
  Image 66505ccea3 RegionScripts, lava/death region support %!s(int64=3) %!d(string=hai) anos
  Image 9f4a3fc2aa Fix a fd leak (unlikely) %!s(int64=3) %!d(string=hai) anos
  Image 7b69475f92 oops forgot to close file :-1: %!s(int64=3) %!d(string=hai) anos
  Image aa58f63164 EQ2MapDeflated support %!s(int64=3) %!d(string=hai) anos
  Image ce1632941d Integrate SPGrid loading process into Map class, this is a temporary solution until we embed gridids to Map class %!s(int64=4) %!d(string=hai) anos
  Image 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing %!s(int64=4) %!d(string=hai) anos