Emagi
|
836d8fa5d9
Fix flying mobs offsets in zones that have dual maps for clients
|
3 months ago |
Emagi
|
89daa29e97
Address signs on the ground, apparently some do not count as widgets
|
4 months ago |
Emagi
|
3ea33e3ebe
stop NPCs from running away as dead corpses when they die
|
4 months ago |
Emagi
|
40260d1ab3
spawn needs to keep a directional heading before it gets near target
|
4 months ago |
Emagi
|
6b59a3dfcb
Do not change heading of spawn when in combat (since they already face a target)
|
4 months ago |
Emagi
|
02c330db1a
Fix #574 - our face target code was incorrect for EQ2 based headings causing incorrect headings for certain directions
|
4 months ago |
Emagi
|
c82684228b
address older clients with the same map as AoM also updating their Y coord
|
4 months ago |
Emagi
|
2663197afe
special AoM condition for flying/water creatures also!
|
4 months ago |
Emagi
|
5ee536ac7f
address outstanding AoM behaviors
|
4 months ago |
Emagi
|
22edba7e27
remove unnecessary version flag for lifts
|
4 months ago |
Emagi
|
879a4e4fb1
too many damn lift conditions
|
4 months ago |
Emagi
|
a42bb89feb
oops fixed lifts again movement mode is different for npcs than it is lifts
|
4 months ago |
Emagi
|
a674a3f815
Oops this is needed to make sure transports dont jump/warp
|
4 months ago |
Emagi
|
cb1d0f8c3f
- Fix #466 - jagged behavior of lifts is resolved and transport spawns no longer move back to original position (stay at offset like multifloor lifts)
|
4 months ago |
Emagi
|
f5685e3918
Login Updates:
|
5 months ago |
Emagi
|
41738ba225
Isle of Refuge March 2005 Client **BETA** Support!!
|
5 months ago |
Emagi
|
9bf3154123
KoS CD Disc Support!!!
|
5 months ago |
Emagi
|
69612e08b6
- Fix #528 - Support for DoF Advancement Window!
|
6 months ago |
Emagi
|
4278a968c9
fix mobs not setting their start hp/power, oops
|
7 months ago |
Emagi
|
02f6f2a1af
Fix #520 add hate-threat messages to dof client, fix modify hp and power to not reset on calculatebonuses for spells
|
7 months ago |
Emagi
|
c1e8768769
- Fix #528 - IMMUNITY_TYPE_STRIKETHROUGH type 10 for AddImmunitySpell and like functions
|
7 months ago |
Emagi
|
11032419f3
Additional misc ptr crash fixes
|
8 months ago |
Emagi
|
c958e02b2e
Fix crash when process movement on spawn not entity, added logging for potential delete spell crash on client removal
|
8 months ago |
Emagi
|
47196d6b67
- Fix #504 - Group Options Support (loot methods, yell restrictions, encounter lock features, item rarity, auto split coin, auto loot mode)
|
9 months ago |
Emagi
|
427964b7a0
Functionality:
|
11 months ago |
Emagi
|
e10aedb79d
- Fix #549 - DoF inventory can now remove/add items freely. The lower bounds index <=255 is assigned to existing items on zone-in or replacing items in that existing index. Indexed items 256+ will represent new items that have to grow the clients item index array. This will distinguish properly what the client is trying to examine when requests come in (versus getting no index).
|
11 months ago |
Emagi
|
8484c78ca2
Remove unnecessary if statements, address spell cast time stacking, some misc pieces missed from last patch like attack state of npcs
|
11 months ago |
Emagi
|
d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
|
11 months ago |
Emagi
|
3944d57579
- Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported
|
1 year ago |
Emagi
|
7324c9a462
- Fix #544 - login server now correctly loads skin color for appearance data in character select, matches in-game color.
|
1 year ago |