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963d40521e
Albireo Stage First Update
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3 years ago |
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80bb342256
End of Sirius Feb 2021 Stage
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3 years ago |
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4663fa36c9
Spell stacking restrictions integrated using linked_timer_id and a new field, type_group_spell_id
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3 years ago |
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7ea4b3d51f
spell concentration fix + no_interrupt in info struct
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3 years ago |
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0e86dac628
Sirius Updates #2
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3 years ago |
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65e7222de5
Spirit Shards, Group and Solo EXP Debt (PVE/PVP), new lua functions, rules included
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3 years ago |
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6f92367102
Multiple combat / functionality updates
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3 years ago |
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ac1ecda564
Some equip slot checks to make sure LUA isn't abused for wrong slot numbers
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3 years ago |
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529a260d3e
Some equipment lock fixes (not all resolved yet) plus LUA equip functions, regular mail without items works
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3 years ago |
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362daada59
Immunity support updates, player mail, spell heal pct
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3 years ago |
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eaca445168
Fix crash on maintained spells
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3 years ago |
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463c6ce53a
InfoStruct accessible in LUA/mutli-thread
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3 years ago |
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2f8d68244d
Address starting_zones limitation, fix harvesting / removespawn crashes
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3 years ago |
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edd993d42a
Fix crash in DismissPet when owner dies
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3 years ago |
LethalEncounter
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2afc04311b
Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu
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4 years ago |
LethalEncounter
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65109b0d5d
Glowpaths/waypoints added
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4 years ago |
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9290bceb60
Code changes for region maps (Water!), additional lua functions
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4 years ago |
LethalEncounter
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3ea7ffebb6
Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu
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4 years ago |
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897df23280
Fixed async query, added new reason string to remove spell function in LUA
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4 years ago |
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5bf65b9399
Protection on group member info when updates are made
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4 years ago |
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cbb399fad4
Update Entity.cpp
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4 years ago |
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5644ed5574
Fixing loot window and updating structs (for newer clients) to be compatible with code changes from LE merge
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4 years ago |
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1fbda69511
Spawn quest flag now set automatically for AddQuestStepKill spawn id scenario
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4 years ago |
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eb5a27d544
Completion of invis / hide support, client is notified of other spawns aggro visually
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4 years ago |
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a25166ad8d
LUAFunctions CanSeeInvis(spawn,target) SetSeeInvis(spawn,1/0) SetSeeHide(spawn,1/0)
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4 years ago |
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54088ff196
Fix for interception / redirect, that damage will not send an absorb packet, instead a special intercept packet
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4 years ago |
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07c14f1d92
Wards support is now fully extended to allow divine aura / stoneskin / intercept as possible solutions
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4 years ago |
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b3ffa77c42
AddWard updates in support of Issue #115
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4 years ago |
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a79b48aeb4
Restored mob movement command mutex to avoid crashes
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4 years ago |
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c0632906b6
Fixed issues with some LUA movement scripts, also mobs engaged in combat should stop more abruptly and not run past you
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4 years ago |