Emagi
|
3ea33e3ebe
stop NPCs from running away as dead corpses when they die
|
3 mesiacov pred |
Emagi
|
40260d1ab3
spawn needs to keep a directional heading before it gets near target
|
3 mesiacov pred |
Emagi
|
6b59a3dfcb
Do not change heading of spawn when in combat (since they already face a target)
|
3 mesiacov pred |
Emagi
|
02c330db1a
Fix #574 - our face target code was incorrect for EQ2 based headings causing incorrect headings for certain directions
|
3 mesiacov pred |
Emagi
|
c82684228b
address older clients with the same map as AoM also updating their Y coord
|
3 mesiacov pred |
Emagi
|
2663197afe
special AoM condition for flying/water creatures also!
|
4 mesiacov pred |
Emagi
|
5ee536ac7f
address outstanding AoM behaviors
|
4 mesiacov pred |
Emagi
|
22edba7e27
remove unnecessary version flag for lifts
|
4 mesiacov pred |
Emagi
|
879a4e4fb1
too many damn lift conditions
|
4 mesiacov pred |
Emagi
|
a42bb89feb
oops fixed lifts again movement mode is different for npcs than it is lifts
|
4 mesiacov pred |
Emagi
|
a674a3f815
Oops this is needed to make sure transports dont jump/warp
|
4 mesiacov pred |
Emagi
|
cb1d0f8c3f
- Fix #466 - jagged behavior of lifts is resolved and transport spawns no longer move back to original position (stay at offset like multifloor lifts)
|
4 mesiacov pred |
Emagi
|
f5685e3918
Login Updates:
|
4 mesiacov pred |
Emagi
|
41738ba225
Isle of Refuge March 2005 Client **BETA** Support!!
|
4 mesiacov pred |
Emagi
|
9bf3154123
KoS CD Disc Support!!!
|
5 mesiacov pred |
Emagi
|
69612e08b6
- Fix #528 - Support for DoF Advancement Window!
|
5 mesiacov pred |
Emagi
|
4278a968c9
fix mobs not setting their start hp/power, oops
|
6 mesiacov pred |
Emagi
|
02f6f2a1af
Fix #520 add hate-threat messages to dof client, fix modify hp and power to not reset on calculatebonuses for spells
|
6 mesiacov pred |
Emagi
|
c1e8768769
- Fix #528 - IMMUNITY_TYPE_STRIKETHROUGH type 10 for AddImmunitySpell and like functions
|
6 mesiacov pred |
Emagi
|
11032419f3
Additional misc ptr crash fixes
|
7 mesiacov pred |
Emagi
|
c958e02b2e
Fix crash when process movement on spawn not entity, added logging for potential delete spell crash on client removal
|
7 mesiacov pred |
Emagi
|
47196d6b67
- Fix #504 - Group Options Support (loot methods, yell restrictions, encounter lock features, item rarity, auto split coin, auto loot mode)
|
8 mesiacov pred |
Emagi
|
427964b7a0
Functionality:
|
10 mesiacov pred |
Emagi
|
e10aedb79d
- Fix #549 - DoF inventory can now remove/add items freely. The lower bounds index <=255 is assigned to existing items on zone-in or replacing items in that existing index. Indexed items 256+ will represent new items that have to grow the clients item index array. This will distinguish properly what the client is trying to examine when requests come in (versus getting no index).
|
10 mesiacov pred |
Emagi
|
8484c78ca2
Remove unnecessary if statements, address spell cast time stacking, some misc pieces missed from last patch like attack state of npcs
|
11 mesiacov pred |
Emagi
|
d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
|
11 mesiacov pred |
Emagi
|
3944d57579
- Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported
|
11 mesiacov pred |
Emagi
|
7324c9a462
- Fix #544 - login server now correctly loads skin color for appearance data in character select, matches in-game color.
|
1 rok pred |
Emagi
|
14a74a1f45
- Fix #542 - DoF will now properly roll/pitch spawns/objects as expected
|
1 rok pred |
Emagi
|
ace2e20281
- Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options
|
1 rok pred |