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a3971ce98d
Procyon Exe Updates
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3 years ago |
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ecdcdfd123
Procyon Update
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3 years ago |
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07efba1410
July Procyon Versioning
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3 years ago |
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17685389b4
Garbage packet reconsideration to just drop the packets instead of trying to continue processing if it doesnt match our criteria
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3 years ago |
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13abfca43d
When we lose connection to mysql we don't have to close connection (I guess?) trying to resolve a rare crash
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3 years ago |
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25eb7d26d5
Create lootdrop_update_june23_2021.sql
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3 years ago |
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7c6d46061c
Exe Update
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3 years ago |
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1af9491eb4
Cygni Updates
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3 years ago |
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54c82b64fb
Crash fix when map is not yet loaded
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3 years ago |
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b503a98ae1
Exe Updates
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3 years ago |
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144817fdbe
LUA functions AddQuestStepKillByRace and AddQuestStepZoneLoc
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3 years ago |
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c7725b7bae
Fix a bug in merchant sell text (would garble bogus output at the end of the sell message to the player)
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3 years ago |
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12959c1296
version updated to cygni (June)
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3 years ago |
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5a53e6a0c0
Exe Updates
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3 years ago |
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bacfb3151e
fix for bad handling of EQProtocolPacket creation
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3 years ago |
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22930a7daa
heading in lua movement loop add
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3 years ago |
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020dce99f3
Exe Update
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3 years ago |
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0914885ab8
Waypoint update gap resolved with movement
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3 years ago |
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2da146dd3e
Update RaceTypesDB.cpp
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3 years ago |
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44e7b9e14d
Revert "test serer consideration of warp gap"
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3 years ago |
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921258a901
test serer consideration of warp gap
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3 years ago |
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cf411b949c
quick fix
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3 years ago |
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e5198a1cde
Exe Update
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3 years ago |
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52d38ca175
found another deadlock location, AddTimer is now restricted to 10ms or higher
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3 years ago |
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1f62d0eb44
Exe Updates
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3 years ago |
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e2c53de1d5
deadlock fix on RotateTo
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3 years ago |
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44c35d3747
boat deboard function (better naming convention), disable cooldown when off boat
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3 years ago |
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f6c846962b
Exe Updates
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3 years ago |
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99d37e6d7f
Update EQStream.cpp
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3 years ago |
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2ae7dcc027
Exe Updates
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3 years ago |