Commit History

Author SHA1 Message Date
  Emagi ace2e20281 - Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options 8 months ago
  Emagi 523e98c2c5 - Fix #533 - Group support for DoF, fixed /acceptinvite and group member display 8 months ago
  Emagi 8d52f85e2c Enter House button is fixed! No longer intermittently displays as grey 1 year ago
  Image 1609cb9797 Support for IsCollector visual state (turn in quest) wip, movement location crash fix 2 years ago
  Image dffca17379 Status is supported for housing now, purchase, upkeep, escrow 3 years ago
  Image 567117054d LUA support for triggering a door and overriding via spawnscripts vs code 'always accept open door' 3 years ago
  Image 959470db69 Fixed house not being accessible, spawn id seems to be better as 0 3 years ago
  LethalEncounter 51bf3ab479 Opcodes now set in spawn serialize 3 years ago
  Image fcd92434da Address Issue #142 3 years ago
  Image 60d7b7527f spawn table merchant_min_level and merchant_max_level issue #67 3 years ago
  Image 8c7da8e039 Support for expansion_flag, min and max client version for transporters table (zone and generic transport type) 3 years ago
  Image a3d1f915c5 Added disable_sounds on Spawn to disable any custom sounds (for now disables mariner_bell) 4 years ago
  Image 313b060328 Additional housing features (UI items panel) 4 years ago
  Image 7a21db869b Fix for 'enter house' being unavailable when switching between characters 4 years ago
  Image 9ac85ecff8 Housing functionality (outside widget door, accessing house, pay upkeep) 4 years ago
  Image 6eeaee134c fix doors not opening 4 years ago
  Image 050e639b76 SpellProcess/Commands target rewrite 4 years ago
  Image 548007ea96 Base 4 years ago