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afa4a8aa3b
Create qey_adv04_bog.nav
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023d94cebc
Exe Update
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8b73f53ddd
Removing bulk position update restrictions
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57b6811413
fix for runback speed and movement loop speed
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479c121e71
Exe Update
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8a6302f7ce
fix for movement loop mobs staying stationary (need a default base speed for entities)
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1beb1213c0
Exe Update
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e7acea817d
Update EQStream.cpp
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69cdfe945f
Fixed breaking /speed command
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d50bf45a2b
Exe Update
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6ae65e339a
stabilize ghost_map
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97fff4fe72
Exe Update
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4274a24f10
Help fix ghost_map crashes on client
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3bd514059d
Cleaned up README.md
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d06c2cac8f
Exe Updates
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1b7baa6dc6
Update mob_movement_manager.cpp
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c1c6fc8d2d
NPCs aggro on unfriendly spell casted on them
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eb7209f1c2
Fear and combat runspeed
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a4ff0e539f
SetSpeedMultiplier modified to act as a fraction of 100
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eb7c5347d7
Fix server->client desync
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4c50870208
Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu
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f95bcba6cf
Exe Update
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711413b75a
Longer delay for non player populated zones (don't waste cpu)
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6566a39e8e
additional eqstream fixes
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Gogs
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3b110bad42
Installer Updated v0.3
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Gogs
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00ea1b1cf1
Readme update
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e2f4ce393a
Exe Update
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99b71b2049
added per foof's point that op_combined does not overload beyond a 255 byte packet
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ebc2400c4c
Fixing combine packet logic to match eqemu's
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d50a6620ff
SpawnScript given a default script if file is available
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