コミット履歴

作者 SHA1 メッセージ 日付
  Emagi f0e3800333 Fix #381 - NPC Spell Enhancements 2 年 前
  Emagi 029d29760f Fix additional issues with runback causing server to hangup 2 年 前
  Image b3389a0704 Better handling of pause timer to not interfere with out of combat with pets movement and in combat movement with other spawns 3 年 前
  Image 9ee124382f Restrict runback hp reset to only when mob is in combat, face target in combat 3 年 前
  Image 257a595ce0 Remove Zone Heading Timers to resolve loose Spawn pointers causing crashes 3 年 前
  Image fdfca965b6 reorder targetting vs entering combat, fixes lua function "attacked" providing spawn target instead of nil 3 年 前
  Image 80bb342256 End of Sirius Feb 2021 Stage 3 年 前
  Image 0e86dac628 Sirius Updates #2 3 年 前
  Image 6f92367102 Multiple combat / functionality updates 3 年 前
  Image 517ae12865 /bot follow id and /bot stopfollow id added 3 年 前
  Image 362daada59 Immunity support updates, player mail, spell heal pct 3 年 前
  Image 463c6ce53a InfoStruct accessible in LUA/mutli-thread 3 年 前
  Image 6be433e3c2 Fix runback 4 年 前
  Image 9290bceb60 Code changes for region maps (Water!), additional lua functions 4 年 前
  LethalEncounter ebddaba763 Tutorial instructions for the Far Journey zone 4 年 前
  image 7ae7d637a3 Protection to group members and also heroic opportunities (avoid crashes) 4 年 前
  Image 423163d30c Revert "Reducing mutex locks, reducing unnecessary calls by timers increased/utilized for certain processes" 4 年 前
  Image cb352a6632 Reducing mutex locks, reducing unnecessary calls by timers increased/utilized for certain processes 4 年 前
  Image 22dc084991 Tracking of player character ids for loot in encounters 4 年 前
  Image eb7209f1c2 Fear and combat runspeed 4 年 前
  Image a20186d45e aggro LUA function now called on initial engagement of NPC 4 年 前
  Image 10f923c29e Hate aggro is ignored when NPC returns home, despite damage impacting mob 4 年 前
  Image a17c7915ee Support for flying mobs (InitialState = 49156), runback also supports original gridid for NPC 4 年 前
  Image 4364b3e06a Update NPC_AI.cpp 4 年 前
  Image 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing 4 年 前
  Image 04498a2490 Player/Target Radius added to distance checks 4 年 前
  Image 548007ea96 Base 4 年 前