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144817fdbe
LUA functions AddQuestStepKillByRace and AddQuestStepZoneLoc
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3 years ago |
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c7725b7bae
Fix a bug in merchant sell text (would garble bogus output at the end of the sell message to the player)
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3 years ago |
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12959c1296
version updated to cygni (June)
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3 years ago |
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5a53e6a0c0
Exe Updates
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3 years ago |
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bacfb3151e
fix for bad handling of EQProtocolPacket creation
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3 years ago |
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22930a7daa
heading in lua movement loop add
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3 years ago |
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020dce99f3
Exe Update
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3 years ago |
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0914885ab8
Waypoint update gap resolved with movement
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3 years ago |
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2da146dd3e
Update RaceTypesDB.cpp
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3 years ago |
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44e7b9e14d
Revert "test serer consideration of warp gap"
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3 years ago |
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921258a901
test serer consideration of warp gap
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3 years ago |
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cf411b949c
quick fix
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3 years ago |
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e5198a1cde
Exe Update
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3 years ago |
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52d38ca175
found another deadlock location, AddTimer is now restricted to 10ms or higher
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3 years ago |
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1f62d0eb44
Exe Updates
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3 years ago |
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e2c53de1d5
deadlock fix on RotateTo
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3 years ago |
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44c35d3747
boat deboard function (better naming convention), disable cooldown when off boat
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3 years ago |
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f6c846962b
Exe Updates
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3 years ago |
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99d37e6d7f
Update EQStream.cpp
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3 years ago |
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2ae7dcc027
Exe Updates
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3 years ago |
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4d7ca1d93b
remove debug code
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3 years ago |
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c4cd63bef6
Exe Updates
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3 years ago |
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712aa12a94
Rogue packet WIP (lets see if this stops crashing)
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3 years ago |
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096d3d5323
More work for boats, not done yet
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3 years ago |
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59e2fefacd
Exe Update
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3 years ago |
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dfb54ed1da
Add player_loadcomplete lua function for Zone Script in DoneLoadingUIResources
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3 years ago |
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b9ace87a00
Exe Update
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3 years ago |
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f592c1aa90
Starting code for boats, will get cleaned up more soon
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3 years ago |
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d482157ba2
mentor text color (purple)
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3 years ago |
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cf540d1201
fix /flag to show correct admin status
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3 years ago |