Commit History

Auteur SHA1 Bericht Datum
  Emagi cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support 1 jaar geleden
  Devn00b fd028277f2 Removed/Fixed a todo. Red popup to client when equipment is broken 1 jaar geleden
  Emagi be924b2306 Fix custom spells persisting cross zone, food/drink as an example 1 jaar geleden
  Emagi c2068993ea Fix #320 persist pet name cross zone 1 jaar geleden
  devn00b 8827b79dcb Fix for non-dual wielding classes being able to dual wield. Fixes issue #482 1 jaar geleden
  Devn00b b7af3e307e Removed base stat/resist increase on level. Removed stat/resist increase/decrease on mentor. Starting stats/resists now pull correctly from starting_details. 1 jaar geleden
  Emagi 4442e6bc02 Fix #465 and Fix #463 1 jaar geleden
  Emagi dc8b469de3 - Strength damage now applicable to both low and high damage 1 jaar geleden
  Emagi 57cd568e69 Fix #441 - house lore support, mapping item ids to spawn and spawn id to to item id. 1 jaar geleden
  Emagi 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes 1 jaar geleden
  Emagi 1068849ef8 Fix #451 - basic pvp mitigation / mitigation integration 1 jaar geleden
  Emagi 966ada0771 Fix #306 - added language support for player chat. Additional log cleanup of unnecessary messages. 1 jaar geleden
  Emagi f52276b263 Fix #450 can restrict SpellDamage by race id and type 1 jaar geleden
  Emagi d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). 1 jaar geleden
  Emagi 1184380240 forgot jumping aom switch case 1 jaar geleden
  Emagi 1e2d5f98cf - Completed Fix #279 1 jaar geleden
  Devn00b e6f15f0f13 Started implementation on PVP faction checks (IE Qeynos Players cannot inspect Freport Players currently). Implemented Alignment check based on Bind Location. 1 jaar geleden
  Emagi c94a043cdc Work on Issue #418 for item flags (update #2) 1 jaar geleden
  Emagi c799cdeb5a Fixed AddControlEffect crash on lua_interface->LogError when target is null 1 jaar geleden
  Emagi 2f541603fd Fix #391 - no crash on eq2world shutdown 1 jaar geleden
  devn00b 205db3bc8f Fix for issue #427. Can no longer mentor self in a group. 1 jaar geleden
  Emagi 4271ea987c Fix #434 in relation to quest rewards causing crashes 2 jaren geleden
  Devn00b 60d38b5384 Adds /mood support per issue #402. Fixed UI text when bind/house zone is unknown. 2 jaren geleden
  Image 1609cb9797 Support for IsCollector visual state (turn in quest) wip, movement location crash fix 2 jaren geleden
  Image 77616c791e /gm tag implemented, fixed escape code again, implemented zoning redundancy 2 jaren geleden
  Image 4e9dedd5e2 Fix appearance items attuning / equipping 2 jaren geleden
  Image 5b9b2642f4 Fixed SysClient setting client ready for updates, when it was sending keep alive, added sent wait state for spawns (500ms delay) 2 jaren geleden
  Image 744ffb46d0 ghost map stability venture 3 2 jaren geleden
  Image 502ebefe71 Spawn Sending/Removal handling to resolve ghost_map crash 2 jaren geleden
  Image 9a4829a27d Added 'deleted' spawn state, in which we do not continue sending a spawn after it is removed from game world (but still existing in the spawn list) 2 jaren geleden