Commit History

Autor SHA1 Mensaxe Data
  Emagi 3ba895b039 Fix #507 - players dont gain hp while dead so revive works correctly at all times, Fix #232, added spell/item bonus type Power Cost Reduction type is 133, float eg 10.0 is 10% out of 100.0 for percentage hai 1 ano
  devn00b dfc8d6d8c3 Fix for warnings on windows compile due to depreciated compiler hint: register %!s(int64=2) %!d(string=hai) anos
  Robert Allen 4b07fbdadd More TS fixes %!s(int64=2) %!d(string=hai) anos
  Image 4c9197f54e Broke fixes, 1h/2h equip fixes, swapping equip works, more crash fixes %!s(int64=3) %!d(string=hai) anos
  Image b698e847e1 Merging LethalEncounter's support of classic (version 283) and dof (version 546) %!s(int64=4) %!d(string=hai) anos
  Image 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing %!s(int64=4) %!d(string=hai) anos
  Image 04498a2490 Player/Target Radius added to distance checks %!s(int64=4) %!d(string=hai) anos
  Image b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) %!s(int64=4) %!d(string=hai) anos
  Image 548007ea96 Base %!s(int64=4) %!d(string=hai) anos