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32f7a634f5
Revert "Update EQ2World__Debug_x64.exe"
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4 years ago |
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b4440d0c5a
Update EQ2World__Debug_x64.exe
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4 years ago |
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4eefc3ed2c
Additional tweaking of zone in spawns and bulk pos/info/vis updates
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4 years ago |
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bee05e4bab
Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu
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4 years ago |
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e057ca02c6
Exe Update
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4 years ago |
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60c862dc51
temp changes for visual based packets
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4 years ago |
root
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83f31b181b
Added Changelog.txt
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4 years ago |
root
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ffe75d024f
Updated installer to v0.4, New Partial SQL updates
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4 years ago |
devn00b
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7243dfdce0
Update 'installer/README.md'
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4 years ago |
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8257d5e324
Exe Update
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4 years ago |
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14ec3a32e7
cleanup of bulk packets
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4 years ago |
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f4d373dadb
Exe Update
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4 years ago |
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1715bbefe2
bulk position update change (again)
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4 years ago |
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a024c4f408
Had IsFlying as a true statement should be false (we set grid when mob is not flying)
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4 years ago |
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d3589f4653
Exe Update
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4 years ago |
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e3d37fc0ed
More changes to spawn update packets
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4 years ago |
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0c02cae462
Exe Update
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4 years ago |
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fe40194c06
Spawn widgets pos updates to be included as bulk position updates
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4 years ago |
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0a454b4980
Exe Update
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4 years ago |
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3694cd44a7
IsFlying command for Spawn to track if the mob should defy normal floor sticking
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4 years ago |
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ad0436f66c
Should have been part of the previous update earlier today
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4 years ago |
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e867a510c4
Exe Update
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4 years ago |
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6f5d3e2244
Fix for visual/info updates not transmitting correctly (eg. hp/race change/etc)
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4 years ago |
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59aaa1163f
Exe Updates
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4 years ago |
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b7adfe1ba0
deadlock fixes
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4 years ago |
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afd45c4cfc
DB async ping
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4 years ago |
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2e67a07ba8
Reduce app combined packets to single byte size (no overload)
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4 years ago |
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91c4ff20bd
makefile updates for nix support
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4 years ago |
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e25ef63073
Exe Update
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4 years ago |
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22dc084991
Tracking of player character ids for loot in encounters
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4 years ago |