Commit History

Author SHA1 Message Date
  Image d50a6620ff SpawnScript given a default script if file is available 4 years ago
  Image da1ce87184 Map Updates 4 years ago
  Image 5a6d27491f Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu 4 years ago
  Image 3a41978322 Exe Updates 4 years ago
  Image 6e63a6ae93 Resolves proper rotation of antonica/commons spires 4 years ago
  Image a229a65078 Update .gitignore 4 years ago
  Gogs 7f9b7ffb2f 1st pass of NQ Completed. 4 years ago
  Image a656559d5b Exe Update 4 years ago
  Image a20186d45e aggro LUA function now called on initial engagement of NPC 4 years ago
  Image ae0a4a6b29 Exe Update 4 years ago
  Image 10f923c29e Hate aggro is ignored when NPC returns home, despite damage impacting mob 4 years ago
  Image 7ab1bbc2f6 Exe Updates 4 years ago
  Image eeee2aac84 obj/eq2map export fix, support to move faster in model viewer holding down shift 4 years ago
  Image cb00d35b1d Update VeRoomItemNode.cs 4 years ago
  Image ab236f2b95 Create steppes_epic01_cove.nav 4 years ago
  Image 7eb547a403 Create antonica_epic02_firemyst.nav 4 years ago
  Image aed4f20a22 Revert "chest trap write lock when shuffling the map" 4 years ago
  Image c33262bc56 Revert "Exe Update" 4 years ago
  Image 3bf530d236 Exe Update 4 years ago
  Image 1db0dba76c chest trap write lock when shuffling the map 4 years ago
  Image 55bb3d752c Update EQ2World__Debug_x64.exe 4 years ago
  Image 16814d1787 fix for chest_traps not existing in DB 4 years ago
  Image af90a2adaa Exe Updates 4 years ago
  Image 5a8ffc3385 Groundspawn adhere to ground (lol) 4 years ago
  Image 42705721e7 Exe Update 4 years ago
  Image edad5a4382 After runback make sure npcs resume their movement loop 4 years ago
  Image 61f23c9881 Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu 4 years ago
  Image 8c7f15da40 Exe Updates 4 years ago
  Image a17c7915ee Support for flying mobs (InitialState = 49156), runback also supports original gridid for NPC 4 years ago
  Image ae6f55fd12 Update to capture unhandled packets that can desync client (orig credit: theFoof) 4 years ago