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8ab1e3135c
Fixed grid id in houses for objects
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4 years ago |
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07fb6ed91a
Exe Update
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4 years ago |
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313b060328
Additional housing features (UI items panel)
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4 years ago |
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23898ae6d5
XML IfVariableNotSet now has support for array based variables in structure parsing
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4 years ago |
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8ea18aae05
Exe Update
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4 years ago |
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75e2f2965b
Support for /house command
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4 years ago |
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2c57cbc702
Exe Update
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4 years ago |
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7a21db869b
Fix for 'enter house' being unavailable when switching between characters
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4 years ago |
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c4bfed16c4
Exe Update
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4 years ago |
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9ac85ecff8
Housing functionality (outside widget door, accessing house, pay upkeep)
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4 years ago |
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87a2b32602
Exe Update
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4 years ago |
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c53c1ac128
make sure zonesky_file has a default value of an empty string
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4 years ago |
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e52f5a9373
Exe Update
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4 years ago |
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49db262b59
Support for custom sky (added old luclin moon back)
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4 years ago |
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d576ea6788
Exe Update
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4 years ago |
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57aee8d21a
made sure house instances only use instance based spawns (forgot a flag check in the DB!)
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4 years ago |
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0a4ba543c1
Exe Update
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4 years ago |
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3738e7824e
Fixing objects placed in houses not having solidity upon initial spawn
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4 years ago |
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9a2f9ac109
Exe Update
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4 years ago |
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e9066397ed
avoid a crash trying to retrieve zone
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4 years ago |
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09ae803db0
Exe Update
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4 years ago |
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002e913927
Fixed objects being forced to Z ground (we want objects to be able to sit on other objects)
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4 years ago |
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de3f4d3ada
Exe Updates
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4 years ago |
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b3534cc556
command changes
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4 years ago |
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9a3910d90b
Exe Updates
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4 years ago |
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b440312d72
support for examining objects/items in a house
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4 years ago |
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ebd2663abd
db versioning updated to 43
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4 years ago |
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7b1195818c
Exe Update
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4 years ago |
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4d83bb766f
Prototype placement of objects/items in homes
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4 years ago |
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56b50c6743
Exe Updates
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4 years ago |