Commit History

Autor SHA1 Mensaxe Data
  Image d3fb28e579 Objects no longer have their altitude fixed so they can be put anywhere versus forced to ground %!s(int64=2) %!d(string=hai) anos
  Image 7a902f9ae1 Item crash fix on trying to destroy item that does not exist %!s(int64=2) %!d(string=hai) anos
  Image b44798c903 Exe Update %!s(int64=2) %!d(string=hai) anos
  Image 8bec33ebd9 Better grid retrieval due to Y offset (WIP), fixed crash on maintained spell effects %!s(int64=2) %!d(string=hai) anos
  Image af0f23f9cd Exe Update %!s(int64=2) %!d(string=hai) anos
  Image 3d553fe80b persist through (though?) zone naming, spell caster nullptr check to complete spell crash fix %!s(int64=2) %!d(string=hai) anos
  Image 7bca429df2 Exe Update %!s(int64=2) %!d(string=hai) anos
  Image 9709c2006e Better handling of removing the caster spawn when they are no longer in zone %!s(int64=2) %!d(string=hai) anos
  Image cf22a54df7 Fix SpawnScriptTimer handling %!s(int64=2) %!d(string=hai) anos
  Image d038cce055 Exe Updates %!s(int64=2) %!d(string=hai) anos
  Image e0cb22bd10 Fixed accepting an empty buffer (0 bytes) or less than 2 bytes which would cause a negative sized buffer (min length is 2) %!s(int64=2) %!d(string=hai) anos
  Image dee07e0cbf Version up to 0.9.3-sco %!s(int64=2) %!d(string=hai) anos
  Image 386e89215a LUA StopTimer(Spawn, "function_name") added, LUA function cleanup %!s(int64=2) %!d(string=hai) anos
  Image 211d24cbdf Exe Update %!s(int64=2) %!d(string=hai) anos
  Image 42134c800c SpellProcess stability/protection and LUA SetSpeed against a non Entity fix %!s(int64=2) %!d(string=hai) anos
  Image e9c2ed973b Exe Update %!s(int64=2) %!d(string=hai) anos
  Image 3f3c3f3266 Crash fix on bad quest design %!s(int64=2) %!d(string=hai) anos
  Image 9a4829a27d Added 'deleted' spawn state, in which we do not continue sending a spawn after it is removed from game world (but still existing in the spawn list) %!s(int64=2) %!d(string=hai) anos
  Image 1149f3aee0 Exe Update %!s(int64=2) %!d(string=hai) anos
  Image b93cabc72e Lacertae Update #4 %!s(int64=2) %!d(string=hai) anos
  Image c867304727 Exe Update %!s(int64=2) %!d(string=hai) anos
  Image c6744428a8 Crash fixes and LUA GetFactionAmount is now signed integer as it should be %!s(int64=2) %!d(string=hai) anos
  Image a4495ced4a operand fix %!s(int64=2) %!d(string=hai) anos
  Image b4a0e646c9 Exe Update %!s(int64=2) %!d(string=hai) anos
  Image 30e19ed012 Lacertae Update #2 - Stability Fixes against Inventory and GM reload options %!s(int64=2) %!d(string=hai) anos
  Image bd4b213b17 Exe Updates %!s(int64=2) %!d(string=hai) anos
  Image 34569f0592 Lacertae Update #1 %!s(int64=2) %!d(string=hai) anos
  Image 64ef7e4627 exe update %!s(int64=2) %!d(string=hai) anos
  Image f98318afc3 missing itr end check BOO HISS bad me %!s(int64=2) %!d(string=hai) anos
  Image d44969be6e Revert std string in boost::regex_match %!s(int64=2) %!d(string=hai) anos