Emagi
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e10aedb79d
- Fix #549 - DoF inventory can now remove/add items freely. The lower bounds index <=255 is assigned to existing items on zone-in or replacing items in that existing index. Indexed items 256+ will represent new items that have to grow the clients item index array. This will distinguish properly what the client is trying to examine when requests come in (versus getting no index).
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11 months ago |
Emagi
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e83b8ea13d
Fix #550 - recast timers are accurate with UI and data, linked timers no longer indirectly impact recast time incorrectly, we do not call self spell on linked timer
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1 year ago |
Emagi
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3944d57579
- Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported
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1 year ago |
Emagi
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716f9affa3
- DoF Client Profile(Character) -> Options all the checkboxes set the wrong thing (afk, roleplaying, camping, linkdead, lfg, so on)
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1 year ago |
Emagi
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725a3f85d8
Fix GetQuestCompleteCount LUA crash since the quest never was in the player completed
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1 year ago |
Emagi
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7b023ec019
- Fix #314 Encounter states, locked, overmatched and broken now supported up to group level (raids and functionality to them will be done in a later milestone). This also entails all the functionality within, npcs go gray when in an encounter or yelled, you cant heal or damage a player or npc in an encounter.
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1 year ago |
Emagi
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7299addd47
Fix #509 - quest crash cleanup, AddHate fixed for non spell function cal, fixed all quests being hidden in journal, reduced time to update quest journal from 300ms to 50ms
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1 year ago |
Emagi
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00e6cdaf61
weaponstats command now supports a target, when client summons a npc it will stop movement, helps when summoning pets, zoning should now properly put you in your group instance when available
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1 year ago |
Emagi
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417bea4214
- Spells now has class lists to reduce the time to assign new spells by level
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1 year ago |
Emagi
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3ee4e5e105
Fix #304 - quest sharing and delete restrictions, check DB sql for required updates
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1 year ago |
Emagi
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aedc80a827
Removed redundant boolean for IsFullyLoggedIn, replaced with IsReadyForUpdatees
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1 year ago |
Emagi
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2ea1982355
Fix #318 - added spawn set scared_strong_players [0|1]. NPCs will be afraid if gray con and in aggro range, needs faction to check aggro list
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1 year ago |
Emagi
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7870d9f25d
Player hp/power details properly persist cross zone
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1 year ago |
Devn00b
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0301472fda
Fixed info_struct->get_account_age_base() so account age displays on character page.
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2 years ago |
devn00b
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8827b79dcb
Fix for non-dual wielding classes being able to dual wield. Fixes issue #482
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2 years ago |
Emagi
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4442e6bc02
Fix #465 and Fix #463
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2 years ago |
Emagi
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60928d2e0c
Fix #448 - Scroll/Recipe scribing fixes
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2 years ago |
Emagi
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1068849ef8
Fix #451 - basic pvp mitigation / mitigation integration
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2 years ago |
Emagi
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966ada0771
Fix #306 - added language support for player chat. Additional log cleanup of unnecessary messages.
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2 years ago |
Emagi
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1e2d5f98cf
- Completed Fix #279
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2 years ago |
Devn00b
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e6f15f0f13
Started implementation on PVP faction checks (IE Qeynos Players cannot inspect Freport Players currently). Implemented Alignment check based on Bind Location.
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2 years ago |
Emagi
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c799cdeb5a
Fixed AddControlEffect crash on lua_interface->LogError when target is null
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2 years ago |
Emagi
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4271ea987c
Fix #434 in relation to quest rewards causing crashes
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2 years ago |
Image
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77616c791e
/gm tag implemented, fixed escape code again, implemented zoning redundancy
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3 years ago |
Image
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5b9b2642f4
Fixed SysClient setting client ready for updates, when it was sending keep alive, added sent wait state for spawns (500ms delay)
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3 years ago |
Image
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502ebefe71
Spawn Sending/Removal handling to resolve ghost_map crash
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3 years ago |
Image
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30e19ed012
Lacertae Update #2 - Stability Fixes against Inventory and GM reload options
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3 years ago |
Image
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34569f0592
Lacertae Update #1
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3 years ago |
Image
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1962e7e061
Procyon Updates #4
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3 years ago |
Image
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f169cb6d6e
Procyon Updates #3
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3 years ago |