Historique des commits

Auteur SHA1 Message Date
  Image 775c8399fa Fix Player Ready For Updates (DoF client also loads GM properties, speed, gm vision etc). il y a 4 ans
  Image b698e847e1 Merging LethalEncounter's support of classic (version 283) and dof (version 546) il y a 4 ans
  Image 905cc8b0ba Flight path support for transport maps issue #143 il y a 4 ans
  Image fcd92434da Address Issue #142 il y a 4 ans
  Image 4d83bb766f Prototype placement of objects/items in homes il y a 4 ans
  Image 6c7f11fd70 LUA Commands Added/Updated for controlling primary commands il y a 4 ans
  Image d2882be847 If Merchant or Mender have a secondary command id of hail (9, 1262,1265,1267) then automatically hail npc/spawn il y a 4 ans
  Image eb7c5347d7 Fix server->client desync il y a 4 ans
  Image 6566a39e8e additional eqstream fixes il y a 4 ans
  Image eb05763702 Bulk Position Updates + Y coordinate fixes + reset spawn distance back il y a 4 ans
  Image 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing il y a 4 ans
  Image cb0d07c5fa Character saves needed to be async, too slow to run synchronous in client process il y a 4 ans
  Image 3234470441 disarm chest traps trigger on group il y a 4 ans
  Image 151b1fc91a Disarm chest old rules il y a 4 ans
  Image 4e940f6b7c PVP Invisibility Support il y a 4 ans
  Image 0d9c901e0e spawn move openheading and closeheading il y a 4 ans
  Image bd2658946f Resolve Deadlock in MSpawnList against CombatProcess, barebones of disarm trap il y a 4 ans
  Image b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) il y a 4 ans
  Image 548007ea96 Base il y a 4 ans