Emagi
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11032419f3
Additional misc ptr crash fixes
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il y a 8 mois |
Emagi
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c958e02b2e
Fix crash when process movement on spawn not entity, added logging for potential delete spell crash on client removal
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il y a 8 mois |
Emagi
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47196d6b67
- Fix #504 - Group Options Support (loot methods, yell restrictions, encounter lock features, item rarity, auto split coin, auto loot mode)
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il y a 9 mois |
Emagi
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427964b7a0
Functionality:
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il y a 10 mois |
Emagi
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e10aedb79d
- Fix #549 - DoF inventory can now remove/add items freely. The lower bounds index <=255 is assigned to existing items on zone-in or replacing items in that existing index. Indexed items 256+ will represent new items that have to grow the clients item index array. This will distinguish properly what the client is trying to examine when requests come in (versus getting no index).
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il y a 11 mois |
Emagi
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8484c78ca2
Remove unnecessary if statements, address spell cast time stacking, some misc pieces missed from last patch like attack state of npcs
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il y a 11 mois |
Emagi
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d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
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il y a 11 mois |
Emagi
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3944d57579
- Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported
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il y a 11 mois |
Emagi
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7324c9a462
- Fix #544 - login server now correctly loads skin color for appearance data in character select, matches in-game color.
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il y a 1 an |
Emagi
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14a74a1f45
- Fix #542 - DoF will now properly roll/pitch spawns/objects as expected
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il y a 1 an |
Emagi
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ace2e20281
- Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options
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il y a 1 an |
Emagi
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523e98c2c5
- Fix #533 - Group support for DoF, fixed /acceptinvite and group member display
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il y a 1 an |
Emagi
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4d4873d674
- Fix #515 display spawn name and database id when /spawn set or /spawn remove is used successfully.
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il y a 1 an |
Emagi
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5cc42192a5
Fix #524 - DoF client part #3, plus crash fixes (reload spells, entering zone shutting down)
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il y a 1 an |
Emagi
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b924495ba3
Fix #527, blue and debt xp, Fix #523 db translation of emotes table to action_state, action_state_str added to spawns_npc table
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il y a 1 an |
Emagi
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a9b68f5c53
chests no longer show as corpses to client in DoF, kept consistency in AoM. Disabled ability for a chest to drop from an existing chest when using GM kill command
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il y a 1 an |
Emagi
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716f9affa3
- DoF Client Profile(Character) -> Options all the checkboxes set the wrong thing (afk, roleplaying, camping, linkdead, lfg, so on)
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il y a 1 an |
Emagi
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a74469795d
- Manipulate the game world! Remove widgets!
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il y a 1 an |
Emagi
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7b023ec019
- Fix #314 Encounter states, locked, overmatched and broken now supported up to group level (raids and functionality to them will be done in a later milestone). This also entails all the functionality within, npcs go gray when in an encounter or yelled, you cant heal or damage a player or npc in an encounter.
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il y a 1 an |
Emagi
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7299addd47
Fix #509 - quest crash cleanup, AddHate fixed for non spell function cal, fixed all quests being hidden in journal, reduced time to update quest journal from 300ms to 50ms
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il y a 1 an |
Emagi
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7a2d357e16
Fix crash on setting pet stats after summon, owner was not set, fixed pets not surviving camp and popping back into game, added prespawn script to SummonPet
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il y a 1 an |
Emagi
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8bf5ec84b7
Restrict health pct update for pets only if the pet is got max_hp set to avoid divide by 0
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il y a 1 an |
Emagi
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3ba895b039
Fix #507 - players dont gain hp while dead so revive works correctly at all times, Fix #232, added spell/item bonus type Power Cost Reduction type is 133, float eg 10.0 is 10% out of 100.0 for percentage
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il y a 1 an |
Emagi
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56c51b6759
Consolidate use of grid_id and use SetLocation / GetLocation
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il y a 1 an |
Emagi
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2ea1982355
Fix #318 - added spawn set scared_strong_players [0|1]. NPCs will be afraid if gray con and in aggro range, needs faction to check aggro list
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il y a 1 an |
Emagi
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94dd2d260d
Info, Position and Visual sizing variables were globally used in the Spawn class, changed to a local returned variable to avoid buffer overruns when the change functions are called again before the size variable is pulled from its global variable
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il y a 1 an |
Emagi
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31e13d5c58
Fix #382 - ground mobs will swim in water instead of going to bottom surface
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il y a 2 ans |
Emagi
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cd17261b83
better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support
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il y a 2 ans |
Emagi
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704122cce2
Fix #488
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il y a 2 ans |
Emagi
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575951bac5
Fix EnterRegion script to send the right region type
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il y a 2 ans |