Emagi
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81ef0b82ab
git pushMerge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu
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hai 9 meses |
Emagi
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47196d6b67
- Fix #504 - Group Options Support (loot methods, yell restrictions, encounter lock features, item rarity, auto split coin, auto loot mode)
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hai 9 meses |
Emagi
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427964b7a0
Functionality:
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hai 10 meses |
Emagi
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3944d57579
- Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported
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hai 11 meses |
Emagi
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5cc42192a5
Fix #524 - DoF client part #3, plus crash fixes (reload spells, entering zone shutting down)
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hai 1 ano |
Emagi
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b924495ba3
Fix #527, blue and debt xp, Fix #523 db translation of emotes table to action_state, action_state_str added to spawns_npc table
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hai 1 ano |
Emagi
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eec9f5b9f8
Fix #517 - AoM client can now remove/add skills and it reflects client updates correctly. DoF has issues removing Issue #525 made. Pet Options UI Window for HP/power and other options now work.
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hai 1 ano |
Emagi
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716f9affa3
- DoF Client Profile(Character) -> Options all the checkboxes set the wrong thing (afk, roleplaying, camping, linkdead, lfg, so on)
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hai 1 ano |
Emagi
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7b023ec019
- Fix #314 Encounter states, locked, overmatched and broken now supported up to group level (raids and functionality to them will be done in a later milestone). This also entails all the functionality within, npcs go gray when in an encounter or yelled, you cant heal or damage a player or npc in an encounter.
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hai 1 ano |
Emagi
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119d228b8c
Protection on overflowing unsigned values or negatives in floats in terms of miscalculation in combat and other stats
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hai 1 ano |
Emagi
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957fa27b5c
Pets and bots now properly update their damage upon levelling with their owner
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hai 1 ano |
Emagi
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417bea4214
- Spells now has class lists to reduce the time to assign new spells by level
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hai 1 ano |
Emagi
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f7ab072a1b
Fix #452 - implement skill bonus caps. Fix for conversation crash with CloseItemConversation. Attempts to address spawns being called during deletion like RemovePet
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hai 1 ano |
Emagi
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c200dc63f7
Fix vision to be a int32 as it is in the char info structure
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hai 1 ano |
Devn00b
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f73dab429b
V1 of /claim functionality. See issue #127 for further notes REQUIRES sql update!
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hai 1 ano |
Emagi
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751ee63d47
Fix #422 - switching from bow attack to melee when in range and use combat ability, fixed consuming food after drink not working
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hai 1 ano |
devn00b
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7c95b36ac2
Fix for issue #489. Secondary/Ranged were returning the delay of the main hand.
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%!s(int64=2) %!d(string=hai) anos |
Emagi
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b478cdb300
SetInfoStructUInt(NPC, friendly_target_npc, 1) will allow casting friendly spells on NPC
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%!s(int64=2) %!d(string=hai) anos |
Emagi
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4442e6bc02
Fix #465 and Fix #463
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%!s(int64=2) %!d(string=hai) anos |
Emagi
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7271e470f3
- Range attack now has strength based damage added
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%!s(int64=2) %!d(string=hai) anos |
Emagi
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dc8b469de3
- Strength damage now applicable to both low and high damage
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%!s(int64=2) %!d(string=hai) anos |
Emagi
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60928d2e0c
Fix #448 - Scroll/Recipe scribing fixes
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%!s(int64=2) %!d(string=hai) anos |
Emagi
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1068849ef8
Fix #451 - basic pvp mitigation / mitigation integration
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%!s(int64=2) %!d(string=hai) anos |
Emagi
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5c969ba508
Additional work for Issue #279, added skills last night now item stats are now added to the skill base
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%!s(int64=2) %!d(string=hai) anos |
Emagi
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8aee382185
- Broker 'btypes' (special effects) addressed for AoM client, new table broker_item_map created check DB/updates/broker_item_map_july3_2022.sql Fix #336
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%!s(int64=2) %!d(string=hai) anos |
Emagi
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397bf5f465
Fix #167: Addressed bad memory handling of threat transfer and potential hanging lua spell ptr
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%!s(int64=2) %!d(string=hai) anos |
Emagi
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c94a043cdc
Work on Issue #418 for item flags (update #2)
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%!s(int64=2) %!d(string=hai) anos |
Emagi
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1209657776
Support for attack_type and other combat parameters in the infostruct, Fix #415
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%!s(int64=2) %!d(string=hai) anos |
Devn00b
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5383358146
Update to /mood
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%!s(int64=2) %!d(string=hai) anos |
Image
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77616c791e
/gm tag implemented, fixed escape code again, implemented zoning redundancy
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%!s(int64=3) %!d(string=hai) anos |