Commit History

Autor SHA1 Mensaxe Data
  Image b3389a0704 Better handling of pause timer to not interfere with out of combat with pets movement and in combat movement with other spawns %!s(int64=3) %!d(string=hai) anos
  Image 9ee124382f Restrict runback hp reset to only when mob is in combat, face target in combat %!s(int64=3) %!d(string=hai) anos
  Image 257a595ce0 Remove Zone Heading Timers to resolve loose Spawn pointers causing crashes %!s(int64=3) %!d(string=hai) anos
  Image fdfca965b6 reorder targetting vs entering combat, fixes lua function "attacked" providing spawn target instead of nil %!s(int64=3) %!d(string=hai) anos
  Image 80bb342256 End of Sirius Feb 2021 Stage %!s(int64=3) %!d(string=hai) anos
  Image 0e86dac628 Sirius Updates #2 %!s(int64=3) %!d(string=hai) anos
  Image 6f92367102 Multiple combat / functionality updates %!s(int64=3) %!d(string=hai) anos
  Image 517ae12865 /bot follow id and /bot stopfollow id added %!s(int64=3) %!d(string=hai) anos
  Image 362daada59 Immunity support updates, player mail, spell heal pct %!s(int64=3) %!d(string=hai) anos
  Image 463c6ce53a InfoStruct accessible in LUA/mutli-thread %!s(int64=3) %!d(string=hai) anos
  Image 6be433e3c2 Fix runback %!s(int64=4) %!d(string=hai) anos
  Image 9290bceb60 Code changes for region maps (Water!), additional lua functions %!s(int64=4) %!d(string=hai) anos
  LethalEncounter ebddaba763 Tutorial instructions for the Far Journey zone %!s(int64=4) %!d(string=hai) anos
  image 7ae7d637a3 Protection to group members and also heroic opportunities (avoid crashes) %!s(int64=4) %!d(string=hai) anos
  Image 423163d30c Revert "Reducing mutex locks, reducing unnecessary calls by timers increased/utilized for certain processes" %!s(int64=4) %!d(string=hai) anos
  Image cb352a6632 Reducing mutex locks, reducing unnecessary calls by timers increased/utilized for certain processes %!s(int64=4) %!d(string=hai) anos
  Image 22dc084991 Tracking of player character ids for loot in encounters %!s(int64=4) %!d(string=hai) anos
  Image eb7209f1c2 Fear and combat runspeed %!s(int64=4) %!d(string=hai) anos
  Image a20186d45e aggro LUA function now called on initial engagement of NPC %!s(int64=4) %!d(string=hai) anos
  Image 10f923c29e Hate aggro is ignored when NPC returns home, despite damage impacting mob %!s(int64=4) %!d(string=hai) anos
  Image a17c7915ee Support for flying mobs (InitialState = 49156), runback also supports original gridid for NPC %!s(int64=4) %!d(string=hai) anos
  Image 4364b3e06a Update NPC_AI.cpp %!s(int64=4) %!d(string=hai) anos
  Image 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing %!s(int64=4) %!d(string=hai) anos
  Image 04498a2490 Player/Target Radius added to distance checks %!s(int64=4) %!d(string=hai) anos
  Image 548007ea96 Base %!s(int64=4) %!d(string=hai) anos