Commit History

Autor SHA1 Mensaxe Data
  Emagi d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). %!s(int64=2) %!d(string=hai) anos
  Emagi 13b1837623 Fix #384 group encounter mob loot %!s(int64=2) %!d(string=hai) anos
  Devn00b 38a30869ee Loot Tier fixes (from image) %!s(int64=2) %!d(string=hai) anos
  Image 1609cb9797 Support for IsCollector visual state (turn in quest) wip, movement location crash fix %!s(int64=3) %!d(string=hai) anos
  Image ecdcdfd123 Procyon Update %!s(int64=3) %!d(string=hai) anos
  LethalEncounter 09bf3a3378 Fixed bug #3 (World crashing when port already in use) - will gracefully exit %!s(int64=4) %!d(string=hai) anos
  LethalEncounter 51bf3ab479 Opcodes now set in spawn serialize %!s(int64=4) %!d(string=hai) anos
  Image fcd92434da Address Issue #142 %!s(int64=4) %!d(string=hai) anos
  Image 60d7b7527f spawn table merchant_min_level and merchant_max_level issue #67 %!s(int64=4) %!d(string=hai) anos
  Image 8c7da8e039 Support for expansion_flag, min and max client version for transporters table (zone and generic transport type) %!s(int64=4) %!d(string=hai) anos
  Image a3d1f915c5 Added disable_sounds on Spawn to disable any custom sounds (for now disables mariner_bell) %!s(int64=4) %!d(string=hai) anos
  Image 548007ea96 Base %!s(int64=4) %!d(string=hai) anos