Emagi
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b62b842bf2
ignore.. lol
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1 year ago |
Emagi
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4e03d5e2a1
Fix spawn database lookup to cache right database id, not spawn id
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1 year ago |
Emagi
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7299addd47
Fix #509 - quest crash cleanup, AddHate fixed for non spell function cal, fixed all quests being hidden in journal, reduced time to update quest journal from 300ms to 50ms
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1 year ago |
Emagi
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12f7170625
Fix GetOwner pointer from causing potential crashes
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1 year ago |
Emagi
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25baa666e7
Best to keep this close..!
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1 year ago |
Emagi
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7a2d357e16
Fix crash on setting pet stats after summon, owner was not set, fixed pets not surviving camp and popping back into game, added prespawn script to SummonPet
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1 year ago |
Emagi
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d319056047
Dont save player updates until client is successfully in zone
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1 year ago |
Emagi
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658658e1a6
- Fixed popping non-existent items from overflow causing a crash
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1 year ago |
Emagi
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8d52f85e2c
Enter House button is fixed! No longer intermittently displays as grey
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1 year ago |
Emagi
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0c95946f48
Fix #416 allow FOCUS damage type, damage type 14 assigned, example: DamageSpawn(NPC, Spawn, 192, 14, 100, 100)
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1 year ago |
Emagi
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3ba895b039
Fix #507 - players dont gain hp while dead so revive works correctly at all times, Fix #232, added spell/item bonus type Power Cost Reduction type is 133, float eg 10.0 is 10% out of 100.0 for percentage
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1 year ago |
Emagi
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304f0d2bca
ignore retry attempts for now
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1 year ago |
Emagi
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622ad6347e
Remove wait close to avoid MState mutex lock issue
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1 year ago |
Emagi
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c6bebcd532
Reintegrated full linkdead 120 second timer,, groups can have linkdead players remain in group
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1 year ago |
Emagi
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59c049cb08
mem leak fixes
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1 year ago |
Emagi
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56c51b6759
Consolidate use of grid_id and use SetLocation / GetLocation
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1 year ago |
Emagi
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aedc80a827
Removed redundant boolean for IsFullyLoggedIn, replaced with IsReadyForUpdatees
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1 year ago |
Emagi
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1538c41bbc
Further attempt to fix ghosts in the machine, clients removing early and still having packets sent to them
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1 year ago |
Emagi
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2ea1982355
Fix #318 - added spawn set scared_strong_players [0|1]. NPCs will be afraid if gray con and in aggro range, needs faction to check aggro list
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1 year ago |
Emagi
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f7ab072a1b
Fix #452 - implement skill bonus caps. Fix for conversation crash with CloseItemConversation. Attempts to address spawns being called during deletion like RemovePet
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1 year ago |
Emagi
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effe13a590
Addressed Spawn changes being sent while the client is being removed from the spawn map
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1 year ago |
Emagi
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8571729d8a
Address some issues with dead spawn pointers when calling grid map
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1 year ago |
Emagi
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5de0b9b4b0
reverse previous excessive locks
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1 year ago |
Emagi
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355ac44bdb
Make sure spawn is set as deleted
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1 year ago |
Emagi
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db9a5da85a
Patch up missing removal points
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1 year ago |
Emagi
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dd718e7d78
Patch up missing removal points
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1 year ago |
Emagi
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6351a004f9
Last try..
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1 year ago |
Emagi
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baff7ced26
Change how SpellProcess grabs the spell targets from the grid to an ID
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1 year ago |
Emagi
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e1a9125fe0
try to address outstanding pointers being corrupted in the grid
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1 year ago |
Emagi
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34018d9a5e
Check if spawns are to be deleted, don't add them to the grid
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1 year ago |