#127 the /claim window functionality needs to be implemented

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Créé il y a 4 ans par image · 6 commentaires
image a commenté il y a 4 ans
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devn00b a commenté il y a 1 an
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I have support for the following: Display items in the window (pulled from DB). Copies items from list DB (claim_items) to character_claim_items. Tracks # of items left (basic support, cannot properly test).

I need to figure out the claim button (currently does nothing) and then plug in things like subtracting item counts and marking items as 1 per character.

Once complete will require DB update creating the 2 tables noted above.

I have support for the following: Display items in the window (pulled from DB). Copies items from list DB (claim_items) to character_claim_items. Tracks # of items left (basic support, cannot properly test). I need to figure out the claim button (currently does nothing) and then plug in things like subtracting item counts and marking items as 1 per character. Once complete will require DB update creating the 2 tables noted above.
devn00b a commenté il y a 1 an
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Small update here

Working: Claim items are listed from a DB table. Items exhaust. (can only claim X amt). One Per Character. UI window refreshes amounts left to claim. Items are given to the player when the claim button is clicked.

TODO: (still working on these as I get time) Currently, all claims are unique to the character, so not shared across all characters. Unlock by playtime (as live does for vet rewards). Probably more I'm forgetting at the moment.

Small update here Working: Claim items are listed from a DB table. Items exhaust. (can only claim X amt). One Per Character. UI window refreshes amounts left to claim. Items are given to the player when the claim button is clicked. TODO: (still working on these as I get time) Currently, all claims are unique to the character, so not shared across all characters. Unlock by playtime (as live does for vet rewards). Probably more I'm forgetting at the moment.
devn00b a commenté il y a 1 an
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Added unlock by playtime in seconds.

Added all veteran rewards we have in the DB. From 1 day up to 8 years.

Requires: https://git.eq2emu.com/devn00b/EQ2EMu/src/master/DB/updates/claimitems.sql

Added unlock by playtime in seconds. Added all veteran rewards we have in the DB. From 1 day up to 8 years. Requires: https://git.eq2emu.com/devn00b/EQ2EMu/src/master/DB/updates/claimitems.sql
devn00b a commenté il y a 1 an
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Still Todo: Individual Claims, Currently still all unique to the character. (essentially x per character).

Still Todo: Individual Claims, Currently still all unique to the character. (essentially x per character).
devn00b a commenté il y a 1 an
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Individual claims are done, the last thing to do is fix the claim messages. Live uses different messages for different claims.

Individual claims are done, the last thing to do is fix the claim messages. Live uses different messages for different claims.
devn00b a commenté il y a 1 an
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This should now be complete, barring any bug reports. Leaving this issue open for a couple of days.

This should now be complete, barring any bug reports. Leaving this issue open for a couple of days.
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