This is far off, but WorldServer will need a load balancing technique to share load between each other. It may be required to have more than one physical/virtual server to run a series of Zone Servers that one machine is incapable of in the current design (given there are hundreds, thousands? of zones, potentially 100's, to thousands of players possible).
This is far off, but WorldServer will need a load balancing technique to share load between each other. It may be required to have more than one physical/virtual server to run a series of Zone Servers that one machine is incapable of in the current design (given there are hundreds, thousands? of zones, potentially 100's, to thousands of players possible).
This is far off, but WorldServer will need a load balancing technique to share load between each other. It may be required to have more than one physical/virtual server to run a series of Zone Servers that one machine is incapable of in the current design (given there are hundreds, thousands? of zones, potentially 100's, to thousands of players possible).