#130 Classic 'Extended Land' Navpath

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On top of the mainland area issue #129 addresses. Have additional zones:

cazic thule
lavastorm
enchanted lands
burning cauldron
permafrost
The Sanctum of Fire
Maiden's Gulch
runnyeye
caves of wonder
cavern of tangled weeds
rivervale
zek
The Darkened Den (LU02)
The Deserted Mine
The Sullon Mines
Tallon Hording Halls (LU02)
deathfist citadel
On top of the mainland area issue #129 addresses. Have additional zones: ```feerrott cazic thule lavastorm enchanted lands burning cauldron permafrost The Sanctum of Fire Maiden's Gulch runnyeye caves of wonder cavern of tangled weeds rivervale zek The Darkened Den (LU02) The Deserted Mine The Sullon Mines Tallon Hording Halls (LU02) deathfist citadel ```
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Delayed by Issue #198

Delayed by Issue #198
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Dependencies: Issue #209 Issue #210

Dependencies: Issue #209 Issue #210
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  • burning cauldron - boat_06p_lavastorm
  • deathfist citadel - deathfist
  • Permafrost - permafrost
  • Sanctum of Fire - lavastorm_epic01_sanctum
  • Maidens Gulch - lavastorm_epic02_gulch
  • Runnyeye - runnyeye
  • Cave of Wonder / cavern of tangled weeds - enchanted_mini01
  • Darkened Den / Deserted Mine / Sullon Mines / Tallon Hording Halls - orcishwastes_mini01
  • cazic thule
  • lavastorm
  • enchanted lands
  • orcish wastes
  • rivervale
  • everfrost icespire
  • everfrost menagerie
  • everfrost frostfell
  • feerrott
  • feerrott_epic02_froglok
  • feerrott_epic01_temple
  • obelisk of lost souls
  • obelisk vestibule
  • nektulos mini 1 - 3
  • fprt_epic01_storeroom01
  • permafrost_epic01_icebound
  • permafrost_epic02_crypt
  • qey_catacomb_epic01 - epic06
  • qey_epic01 - qey_epic15
  • runnyeye_epic01 - epic02_goblin
  • solusekseye_epic01 - epic02_bastion
  • steppes_mini01
  • permafrost_frostfell
  • runnyeye_advanced
  • drafling_tower

rebuilds:

  • antonica
  • steppes
  • nektulos
  • commonlands
  • solusek's eye
  • queens colony/overlord outpost (tutorial_island02)
  • thundering steppes
  • frostfang sea (halas)
- [x] burning cauldron - boat_06p_lavastorm - [x] deathfist citadel - deathfist - [x] Permafrost - permafrost - [x] Sanctum of Fire - lavastorm_epic01_sanctum - [x] Maidens Gulch - lavastorm_epic02_gulch - [x] Runnyeye - runnyeye - [x] Cave of Wonder / cavern of tangled weeds - enchanted_mini01 - [x] Darkened Den / Deserted Mine / Sullon Mines / Tallon Hording Halls - orcishwastes_mini01 - [x] cazic thule - [x] lavastorm - [x] enchanted lands - [x] orcish wastes - [x] rivervale - [x] everfrost icespire - [x] everfrost menagerie - [x] everfrost frostfell - [x] feerrott - [x] feerrott_epic02_froglok - [x] feerrott_epic01_temple - [x] obelisk of lost souls - [x] obelisk vestibule - [x] nektulos mini 1 - 3 - [x] fprt_epic01_storeroom01 - [x] permafrost_epic01_icebound - [x] permafrost_epic02_crypt - [x] qey_catacomb_epic01 - epic06 - [x] qey_epic01 - qey_epic15 - [x] runnyeye_epic01 - epic02_goblin - [x] solusekseye_epic01 - epic02_bastion - [x] steppes_mini01 - [x] permafrost_frostfell - [x] runnyeye_advanced - [x] drafling_tower rebuilds: - [x] antonica - [x] steppes - [x] nektulos - [x] commonlands - [x] solusek's eye - [x] queens colony/overlord outpost (tutorial_island02) - [x] thundering steppes - [x] frostfang sea (halas)
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As of further testing in recast all large plain zones will need to use a tile mesh instead of solo mesh, using the layers algorithm. I am setting my tile size to 128 as the standard for now.

For dungeons solo mesh is still ok

As of further testing in recast all large plain zones will need to use a tile mesh instead of solo mesh, using the layers algorithm. I am setting my tile size to 128 as the standard for now. For dungeons solo mesh is still ok
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