#172 PlayerGroupManager::RemoveGroupBuffs does not have SpellEffectMutex locked

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Function needs to be reworked since it calls to remove spell effects in a for loop, in which that for loop needs to be in the spell effect mutex anyway.. Otherwise we crash!

Function needs to be reworked since it calls to remove spell effects in a for loop, in which that for loop needs to be in the spell effect mutex anyway.. Otherwise we crash!
Giriş yap bu konuşmaya katılmak için.
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Henüz bir içerik yok.